Board Thread:General Discussion/@comment-31619784-20170328162322/@comment-29855659-20180421103806

Sirbus wrote:

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Now then onto post number 2.

TheHumanEmabassador All you are doing is quoting genocide run chara's lines. But my challenge was that that genocide chara's motivations completely clash with everything we have ever been told about non ​genocide ​Chara, except asriels single statement that chara wasn't really a good person.

Furthermore if we are talking about pre genocide chara then his purpose was seemingly the free the monsters, which required getting stronger. Hence why he killed himself and gave his soul to asriel. We can tell he wasn't exactly a good person because he was then off to kill 6 other humans, but the game gives you plenty of reasons as to why he might do that even if he wasn't evil.

Next chara didn't destroy the world. Wind doesn't whistle in a vaccuum. It does however whistle in an empty cave. A cave that was empty long before chara hit it for a screen of 9's.

I didn't say they destroyed the world to punish you. That wouldn't make any sense anyway, except for the fact that the genocide end and its subsequent soulless playthrough are both designed to punish the player by tobi fox ( a reminded that you can't fix what you did(though it is easily fixable itself)).

My point was Chara the character as far as its backstory can tell's goal was to destroy the barriers and free the monsters. It takes your (frisks) soul in order to regain control at the end of the true pacifist route and presumably do just that and then laugh's like a maniac (likely garunteeing a reset).

Narratively i feel it would make a lot more sense if flowey punished you for a genocide run and chara was written into the true lab part of the pacifist route. But that is just my opinnion. You say that what we have been told about non genocide Chara clashes with the motivations of non genocide Chara. What exactly have we been told about non genocide Chara?

This is what we know about Chara:

-They are human, or were at least perceived as human by the monsters. They claim to be a demon later, which may or may not be figurative.

- They wanted to cross the barrier with Asriel's Soul

- They said to Asriel, that they wanted to free the monsters

- They did not care when Asgore almost died of buttercup poisoning, laughing instead

- They had a creepy face, that Asriel found funny. Might be the same one as the one Frisk   makes when they meet Flowey in the Genocide run.

Everything else that we know about Chara is taken from the Genocide ending. There we learn that Chara wants power, usually in the Form of LOVE and EXP. While we know that LOVE equals power, there is a was to became even more powerful: With a human SOUL. Of course Chara already is already human, they can't take a human SOUL for themself. Asriel however, can absorb a human SOUL. Therefore Chara killed themself, so Asriel could take their SOUL. Asriel said that Chara and he shared the body and by extension, the power. As Asriel was quite naïve regarding Chara, they did not think that Asriel would resist them later. Chara had ultimate, near-godlike power, and would have succeeded in taking even more human SOULS, if Asriel, who they thought would do everything they said, had not realized how amoral their plan was.

In Genocide Undyne believes that the player and Chara want to kill all of humanity too. Maybe that was their plan in the backstory too. Maybe they thought that they could convince Asriel to kill them all later. Maybe they thought that they would win the mental battle against Asriel and just do Genocide in the human world.

That interpretation of the backstory is just as likely as the common interpretation of Chara as wannabe-saviour-of-monsterkind. But this interpretation doesn't clash with Genocide Chara's motivations. Actually, considering that the tapes in the True Labs make Chara sound rather creepy (laughing while their adoptive father almost dies, scary face), I think that this interpretation is more likely.

As for the wind, I'm pretty sure that's a plothole. Just a dramatic effect. If I opened the game and only saw black nothingness, I would think that the game is broken. Also if the world wasn't destroyed, the ending wouldn't have the emotional impact it's supposed to had. 'Willing suspension of disbelief' et cetera.