Board Thread:Fun and Games/@comment-26566521-20151124185122/@comment-27101167-20151224195612

RandomzSunfish23901 wrote:
 * btw, the "poison debuff" isn't poison. it is more like those bars that appear in fighting games after you get hurt; a buffer. If you use a healing item, you heal everything left in the buffer

My idea:

Attacks

 * Turns his cannon towards you and fires a laser through that portion of the bullet board, lasting for the rest of the turn, even staying during the menu options
 * Fires three bombs that vary in color. They explode upon hitting the border, exploding into their colors
 * His legs appear at the edges of the bullet board after a warning sign flashes. After he does this twice, he drops a giant leg in the middle after one second.
 * Saws slide across the bottom of the bullet board and stick to the edges, varying in size

Stats
Ik that the stats are going to raise, but I think they should be higher.
 * HP: 12,500
 * ATK: 5
 * DEF: 25
 * When below half-health, the attacks become faster and more damaging, as well as the bullet board shaking, with the attacks adjusting to the shake. (The legs appear where the sides are now instead of where they originally were)