Board Thread:General Discussion/@comment-27997069-20160317174518/@comment-27620479-20160325065541

Lunasmeow wrote:

This is also a nod to the will of the player. When we started the game we expected another typical RPG. Exp? Lv? We were ready to kill things and "level up" from the very beginning. When was the beginning? *As soon as the protagonist entered the Underground.* Everything that happens before that is not the beginning, but rather backstory. Except I started the game because it isn't typical. More specifically, because it is possible to avoid killing. Also, as I have already mentioned above, the lack of narration at the beginning of the game implies that Chara isn't present for a brief period, while the player is.