Board Thread:General Discussion/@comment-27130793-20160212011843/@comment-34552109-20170304212729

Invader Jib wrote: AHumanJustLikeYou wrote: Invader Jib wrote: I believe Chara implies in their speech in the genocide route that the player guided them into omnicidal maniac territory. If anything, I think the the main difference was that before their death they showed little malevolence towards monsters, and primarily directed their efforts towards punishing the human race-rather than killing '''absolutely everyone. '''So yeah, they were always evil, they just get progressively worse. Well, what if Chara was trying to kill themselvs, because they could probably have a TERRIBLE experiance with humans, which can be the reason why Chara tried to destroy the humans, because he hated them. They were DETERMINED to destroy the human race even after death... About the fact that they killed their parents, well, I heard a theory about that, it was YOU, who trained Chara to not show emotions, by killing everything you see...

Again, what do you think...? Well, they did do things like possesing Asriel, and feeding Asgore poisenous flowers, long before meeting the player. If you mean they did care to some extent, but put their goals above all else, yeah, I could get beind that. Asriel does imply that they weren't exactly a happy person (nobody climbs mt. ebott for a happy reason, after all.)

As for the player, yeah, that's basically what happened. Like Sans says, the more they hurt people, the easier it would be for them, and if there WAS anything of a good person left in them, it was certainly the player that took it away. They're only a child, they didn't know they were poisonous. And Chara never possesses Asriel. They aren't dead yet, Asriel was their best friend, why would they hurt him?

Asriel says "I always was a crybaby, wasn't I Chara?" because he realizes that he was crying even though Chara was encouraging him to be happy because his family will be free soon.