Talk:Undertale/@comment-26670176-20151218133510

I've noticed some similarities between Undertale and Endeavour:


 * The protagonist falls somewhere most people (assumingly) don't know about.


 * Protagonist is greeted by something that is later revealed to be an enemy. (well ok, doesn't really count for Undertale)


 * Different endings. Kill some people, kill everyone, or don't kill.


 * Game makes you feel terrible for killing people. (in Endeavour, they don't even try to hurt you, they just talk and wander around sometimes)