Board Thread:General Discussion/@comment-31981697-20170722123329/@comment-32182236-20170809132741

2.2)What if Toby made a few joke RPGs in RPG Maker before he started actually capitalizing on them? Test games, if you will? There ARE a few srtifles that say this happened.. Though I'm not sure how reliable they are.. Also, I'm not saying Toby JUST made the bonus chapter. I'm saying that one ROOM is the "bonus chapter". If the game is "Undertale", then this is a kind of recursive story, acknolwedging that the game "Undertale" exists within the story of Undertale. (Hey, the dog's gonna put in some explanation as to why you're playing a game. You're playing a game that the dog made based off of the story that we're trying to figure out.)

3)I'm guessing it's in some of the sections PAST 8? Or, maybe you clicked on some of the links IN the theory, taking you to totally different theories? Because, I read those eight sections, and they just said that you are cooperating with, not corrupting Chara, that they want full cooperation, every enemy eradicated, and NOTHING else will satisfy them (Even sparing the Glad Dummy ends the route), using the fact that you can reach LV15 on the Neutral Route by grinding 39 knights. The kill count starts at 21 kills, as then they try and keep track, and under the neutral route, try to make it look like a challenge-How many can you kill, Frisk..? If it is in the first eight sections, I onky forsee you speaking of two possibilities-The first being that we don't teach Chara to hate, but.. That just means we're just not the the ones teaching them to hate monsters, Chara does it themselves. The second actually says that Chara is fulfilling the prophecy, which states that monsters will be "freed" from the mortal realm. This is more word trickery, and less the prophecy considering this kind of freedom being "good". They're called the "angel of death" for a reason. You know what a demon is? A fallen angel-They're actually the same, just that demons are evil, and angels are good. Same abilities.

3.3)You COMPLETELY missed the point I was making. Here's something from two replies ago that STILL hasn't been accounted for (with a few added stuff here and there for clarity):The only way for the two to share LOVE would be to also share EXP. EXP determines your LOVE, after all. But this doesn't happen. We gain NOTHING from Chara killing Asgore. Same thing for Flowey too, and since he's somehow LV9999, he should be worth enough EXP for us to LV up. But we get no sound of us LVing up, our stats remain at LV20. And Flowey being at LV9999 proves that LV20 isn't the maximum level, so we can't just use that as our explanation.

3.5)Chara dealt 9999999999999999999999999999999999999999999999999999 damage. (I think I'm still missing a few nines, but you get the point) Their LV is so high, that that did SO much damage to the world itself, and flat-out DESTROYED it.

3.6)Why does an option existing mean that CHARA laughed? And nobody's GIVING you the option to do it. It's just one of the options that show up on the HUD. The HUD is a physical law, not a person. It simply gives you the choices that you can make, based on the situation, there is not someone CHOOSING the options to give to you. If Chara could do that, there would be no such thing as a Pacifist Run, as they would force you on a Genocide Run. The HUD is not a person, it's a mechanic of the world. And nobody "refused". Once again, the first time, "what, you didn't do that"? was probably referring to crying, which we did not choose to do. "But it's not funny", is a similar case to "But nobody came". Frisk did TRY to laugh. But they FAILED to laugh. They didn't refuse to laugh, they failed to laugh. Just like Frisk didn't refuse to call for help. Also, they would just take away the "Gift" option after we've already given gold to Gyftrot. Why would they give Frisk the option to give gold a second time if they're just going to stop Frisk anyway?

3.7)He doesn't recognize the narrator as Chara, as he cannot SEE the narrator, just as we cannot see the narrator. However, just like Frisk, Flowey can HEAR the narrator. He doesn't recognize the voice as Chara, and already thinks we're Chara, therefore, the mysterious voice, Flowey considers as someone else, someone they don't even know about. He's aware of the narrator's existence, but doesn't know who that someone is, just that they're some "sicko" who just sits around and WATCHES the genocide happen. (That actually fits Chara quite well, up until the Sans fight! They help you do it, yes, but they never do any of the genocide themselves until Sans)

4)Exactly, it DID. And we already know that when a magical move at Frisk is used, that activates the HUD. We know this from well.. Every encounter ever. Sans' goal was not to activate the HUD, it was to blind us. It's just blinding us activated the HUD as a side effect, since that's how the HUD works. It was a magical move used against us, therefore, the HUD appeared. Sans teleproted away, ending the "battle". Though, since the exact same sound happens in Sans' battle, and the HUD had ALREADY been activated, the sound is probably not evidence of the HUD appearing at all (It still could have appeared, but it's not evidenced to)

4.1)Well, it's the only real way to explain the snow in Hotland without the code itself, and glitches being canon.. Which both takes us to a Glitchtale scenario, and leaves a problem of its own, if Sans is using glitches in the code like this, and knows we're in a game.. Why doesn't he take advantage of this knolwedge in his fight?

4.2) Undyne could be talking about literally anything we're attempting. She could mean befriending the monsters, she could mean shattering the six SOUL containers and freeing the SOULS... And also, in the end, we SPARE Asgore. (Is it even POSSIBLE to do a Pacifist Run if you try to KILL Asgore?) We spared him. We did not kill him, even though that was our only way of leaving. We did NOT stray from our "don't kill anybody" ways. And Flowey still kills him anyway, because he wants to toy with us.

4.3)We're meant to feel connected to _____ at first. We considered them one and the same. The backstory we give to _____ is also a backstory for Frisk, and even though we got the name wrong, we got almost everything else correct-We're giving the protagonist a story, we're not aware of _____ at all. And _____ has a VERY canon backstory, which will prbably be VASTLY different then the one that we created. So, we get separated from the human we named this way. And yet, we never get any backstory for Frisk. Why not? Maybe the game would shatter our made-up backstories for Frisk? Nope. We're FAR more separated from Chara. So, why does Chara get our name? Well, it all goes back into the shared SAVE theory. We're the ones entering the name, but the name is that of Chara. So even that in of itself is evidence of the shared SAVE hypothesis.

4.6)They're meant to reflect YOURS. And I have my own explanation for Undyne's statement. If you take away the spear, we have a mode that is actually VERY fitting for a light-blue mode. Perhaps that actually IS the light-blue mode, and that is why that SOUL's stuff was found in the RUINS! And since Undyne chose to give us a GREEN SOUL mode instead of light-blue, she chose to give us the shield. And that's because she wants things fair. A SOUL having a direct advantage over another in combat isn't too far-fetched, we already have an example of this-Yellow has every ability red does, PLUS the ability to shoot at attacks, and at the foes!

4.10)Catty and Bratty state that they'd been trapped for millenia. So we actually have direct evidence! And while one old monster doesn't automatucally MAKE it a rule, it's evidence of one, as it's much simpler to say that this IS the rule than just assume it's an exception. There's no evidence that monsters' lifespans are shorter than Gerson's, so why should we assume that they're different? Why not take the simpler and more logical route, saying that Gerson's case is perfectly normal? Also, monsters cannot absorb other monster SOULs, so they can't just take all the monster SOULS to make their seventh. The best you can do is take the six SOULS plus your own ONE monster SOUL, which isn't enough to shatter the barrier.

4.11)Play the game yourself then! Keep track of where Frisk is when a battle begins, move around your soul (make it more in one direction than the other, and then end the battle. Frisk will not have moved at all, which doesn't make sense if Frisk was moving their body during the battle. And their body isn't moving because Frisk lost control over it-In a battle, they can only move their SOUL, not their body.

4.13)The button's not enough, it just means Frisk attempts to flee, and leaving the screen is what ends the battle, just as Sans would have ended his battle by teleporting away, and leaving the "screen". And the flee option doesn't work when you have a green SOUL.. Hm, I wonder why..

5.1)Even small amounts of light would be enough for you to see yourself. However, it wouldn't travel very far, hence why you can only see yourself, and maybe a little circle of the ground.