Board Thread:General Discussion/@comment-34176802-20180113232606

I think what should have happened is that there should have been parts of the game in which the music for "The Fallen Child"  encounter plays (The really high pitched thing) and as it gets louder that means that the "Fallen Child" is getting closer to the area you're in, so you have to hide until they pass the area, and if they were to catch you then you'd risk having your save data deleted after a cut scene involving a jumpscare. But this only happens in the genocide route and happens more frequently with each level up.  