Board Thread:General Discussion/@comment-12190640-20180129033252/@comment-27136653-20180205171106

TheHumanAmbassador wrote: ...Or Chara was saying this just to fool you, trap you, and then steal your SOUL.

First off, if Player is not the same as Frisk, and the world is a game.. Why doesn't Sans know this?

Second, if this was a message to Player and not Frisk, why is Frisk's SOUL taken? Why didn't they leave Frisk's and try to take yours?

Third, of course the next world isn't the world we just played. As Genocide Frisk, I expect for Chara to take me to the next world to destroy-As player, I would expect the new world to be within the game of Undertake, but as a different world. Perhaps an alternate universe like Underfell? By "another world", it would be literally a different world. Know how Kingdom Hearts contains many worlds? It would be kind of like that. Destroy the original world, then move onto to the next world, contained within the game, but NOT the world we just played through. As I said, Chara should take us there like they said.

​​​​​​Frisk's soul isn't really taken. Nothing in fact changes. The only thing that changes is the ending, where Chara appears again. Perhaps this is why they wanted the soul, to ensure they retain their memories even across resets. But in any case, the theory that this was all out-canon and aimed at the player is pretty straightforward. If Chara is the representation of the player stereotype in this route, then everything falls into place.