Board Thread:General Discussion/@comment-32237043-20170607143625/@comment-34477738-20190423150510

first off, the introduction to this post uses the words boring and tedious in conjunction, which is redundant. Sorry, my inner Grammar Nazi pushed me to say that.

secondly, I would like to bash that there are no achievements for Undertale. That may be a developer choice, somebody feel free to tell me, but I would really like to beef up my steam score/ take pride in my accomplishments for seeing different endings and tasks achieved. I don't really feel motivated to beat Sans and get the Genocide ending (especially since my save data recently got erased and I would now have to go back through all the insanely boring grinding) unless I get one of those "You're a horrble person" achievements you see in other choice-filled games. I also realize a lot of them would just be lame story achievements like "defeat Photoshop Flowey" or "find the Temmie Village," you know, standard stuff. But there still could be some cool ones like "take the Snowman Piece to the end of the game," "win the Snail race," " use the mystery key" or larger-scale stuff like "find all of the previous humans' items," "discover the Dog Room," and "reach (insert ending here) without using a SAVE." I just feel like these would be good ways to motivate people to try and explore all possible parts of the game to its' limits.

Finally, I wish it wasn't so impossibly hard to get a Gaster secret. I have played the game so many times and have only ever gotten one of the River Person quotes and the Wrong Number Song twice. Come on Toby Fox, why you gotta make your secrets so inaccessible?