Board Thread:General Discussion/@comment-31536324-20190117214835/@comment-27136653-20190213190440

He's following you throughout the whole game, he's enjoying his new role as a spectator.

Oh I think his character is a bit deeper than that.

''Not in this thread. Stop.''

It's part of MY equations. I've got literally nothing else to talk about if I exclude it, because if I do, I'll need to exclude everything that connects to it within my grand theory, which is everything. If you want me to shut up, you can say it directly, I won't mind.

Why?

I've already explained why. Numerous times. I'm getting pretty tired of it at this point.

To kill you and regain control.

Why, what's the point when he's not in control? He will never be in control if you hold the full control.

I don't see him deleting out SAVE File, having access to his own, and constantly loading during the fight and his own death.

Because he doesn't need to. Back then, he did, because he wanted to lead you right back into the battle. Here, he wants you to die, since that will allow him to reset. There's no need to make a save point for anything.

I don't really get what was hard to see here.

What the X was. I literally didn't know. That's why I asked.

''Have we been watching the same web series? Because the only way it "focuses" on that is how it affects the plot. It still primarily focuses on the story, characters, and feelings. These other people must be delusional.''

Wrong. The story has always been about the save/load/reset mechanic. It's even in the name: "glitch." Season 2 was even originally planned to fix the mechanics which were broken at the end of season 1. Undertale doesn't focus on these mechanics. It focuses on the characters. In this regard, season 2 took a good turn. But season 1 is still pretty off from the core focus of Undertale.

''What your labeling is not meta by the actual use and definition of the word. Just use the word mechanics, it fits better with what you're saying, and doesn't create confusion.''

"Meta mechanics" then, to distinguish them from the more regular mechanics, such as, I dunno, gravity.

SAVE, LOAD, and RESET are the same thing, one is estaishing a SAVE Point, the other is loading your current SAVE Point, and the last is loading your original SAVE Point.

Yes, they are similar. But not the same. Besides, where is it said that my assumption about them is wrong, that to have one means to have them all without exceptions? What if I just stumbled upon an exception, what if this is actually canon?

Funnily, I think this exception should stay, despite saying we should get rid of exceptions. This is because if we get rid of it, we'd need to assume ridiculous things about Asriel and Frisk. So it's a trade off, one exception versus a dozen weird assumptions.

Frisk is the one with the power, the Anomaly/Player is the one guiding them, and Chara is the one getting stronger due to the file being under their name.

Did Chara outright mention the player and Frisk as separate entities? Or what exactly was your point with those quotes?