Board Thread:General Discussion/@comment-28175157-20160624105722/@comment-29858133-20160911201238

Valkchen wrote: Kugrond wrote: NoItsBecky wrote: Alright, I can sense the sarcasm.

In any case, the "… left" things…well, I wouldn't say they're kind reminders, because nothing is kind in the genocide run. I see it as Chara telling Frisk to get her crap together and kill the rest of the monsters already.

As for the jumpscare, Chara's confused. You just slaughtered everyone in the Underground, and yet you won't finish the job. I don't know why she felt the need to give us a jumpscare, but I feel like there are more important things about Chara than the fact that she gave us a jumpscare.

When it comes to the SOUL trade, well, Chara doesn't have a SOUL. She's a ghost. She wants a SOUL. We want the world back. It's drastic, don't get me wrong, and it was a dumb idea on both ends of the deal, but it's not like we're completely blameless. We killed everyone, she just finished what we started.

Also, when you see Chara after she kills Flowey, she basically says outright that you showed her that killing was the way to go. She woke up, confused, and saw you succeeding by killing. She thought this was the right thing to do, and she figured you were doing it for a reason. And when Chara talks to you when you're in the void, she all but says, "You caused this."

Welp, the ...left may mean more than just a reminder. It's in red text, and it is implied that red text is when Chara gets emotional/excited. May mean they are sad that there are less and less monsters left.

Well, during jumpscare they laugh, like laughing off Asgore's pain, and many monsters laugh off their problems. And that black stuff looks like tears to me. Seems, like it's more like panic than simple confusion.

And with SOUL of Frisk they can propably take almost full control when they want, as implied by soulless pacifist ending. Maybe they are going to use it for something more later, and they just let Frisk live for some more time. Great. Chara is sad when these monsters are killed. Then what about these smiling faces(instead of exclamation marks) when encounter monsters after Waterfall? Even when encounter is exhausted there is still this smiling face. There is even a kinder reminder before that bridge, "Strongly felt ... left. Shouldn't proceed yet." So Chara doesn't mind making them sadder and will remind you to kill those left.

After I got that "Laugh for pain" theory, I managed to see all the situation Chara laughed. It seemed that their sense of humor is totally different(Comfirmed by Flowey/Asriel). For example, "Something funny" is thought when all dogs are killed at Lv 12.

(Don't mention that Snowdrake's mother case. Chara imagined how you would laugh then described it. The same thing happens when you Heckle. These expressions in that case are very insulting.)

That infamous jump scare as you stated is laughing, along with that completely deformimg face, and that joyful music, followed by a brutal hit with damage like 99999999.. I think I am convinced.

The last thing about SOUL is just what I intended.

Welp, I said they may be sad, not that they are. And now that I think about it, it seems like they are slowly changing because of players actions. When you are at Ruins it only tells you "...left", when you are at Snowdin it adds "that comedian" if you didn't kill Snowdrake, in Waterfall it says what you said. Seems like Chara is more and more helpful with telling you what to do.

But they only say "...left" when you stay on Genocide path, when you quit it they stop. And, this is just assumption, unless you get max LV it's propably not possible for you to destroy the world. So Chara, even if they possess you for a moment, can't get you into a situation where you sell your SOUL. And when you DO sell them your SOUL... Well, I said in previous post why they may want your SOUL. If they wouldn't tell you about monsters left you propably wouldn't get max LV, but still continue to kill what's in your way. The whole Underground would still suffer, hell, some people even consider No Mercy to be sadder than Genocide. So they may guide you to do something bad to get power to do something good in the future.

That dog bag shows even more how Chara's state of mind gets affected by how much you kill. If you don't kill anything they say it's half full, when you kill anything it says it's half empty, and when you are at LV 12 then it says something funny. However, they might also just assume you would think it's funny to kill dogs, cuz you are genocidal murderer on that run. And you did kill dogs before on that run. And where does Asriel confirm that Chara has "different" sense of humor?

And their sprite isn't detailed enough to talk about Chara's expression, I thought they just had their mouth open and there is no goo coming from it.