Board Thread:General Discussion/@comment-31371445-20170222233857/@comment-32182236-20190114131647

I suppose OK:KO does strike a third possibility completely outside of the dillema me and Tsskyx both believed existed:Either the world is canonically a real world, not a simulation, or it's canonically fake, nothing is real, and all meaning is lost. (I of course believe the HUD is consistent with a real world, and have given an explanation on why turns can exist in a world that is NOT fake!)

OK:KO seems more like Intelligent Design than anything else, minus the fact that well, it's all fake. Given the fact that we know it's fake, we can try to ask who created the world. I'd say some DM, since many things are references to D&D. (Specifically, the six main stats.) The people within OK:KO must truly be alive, else this revelation couldn't be possible at all:Programs simply cannot go against their own code. The hologram would not be able to see the many layers of reality, no matter WHAT happens in the surface layer. (The one where the main show happens in)

But Malice, how are things like the waving animation (specifically how messed up it is), the borders, the restriction of space to 2D, etc NOT simply a result of the fact that the world is simply a cartoon? Turns at least make sense, given what we know about Undertale, and the one real "new law" I needed to add (absorbing ambient magic from bullets) is canon in Deltarune. (That's how you get TP). And S2E7 makes it clear these mechanics are actually canon. Seriously, Glitchtale is less of a simulation than OK:KO, and that's saying something!

So, is this "fake but not fake" approach plausibly applicable to Undertale? Well, let's see what the ramifications of it are, by looking once again at our representative- OK:KO!

The nature of the world and canon of OK:KO can be summed up in two layers. The "Reality" layer, and the "Story" layer. (Yeah, pretty bad names. Maybe you have better ones?) All of the laws are a direct result of this top "reality" layer, but are still applied in the bottom layer. Which leaves them as completely inexplicable within the main story, the world that has been created. (Probably why KO started freaking out when he realized these laws, but still hadn't figured out the world was fake) So we get in-universe laws, with out-of-universe explanations and causes (which are still canon, but on another "layer of canon", if you will.)

So, let's presume this is true in Undertale for a moment. All of these meta laws do canonically exist precisely BECAUSE their world is an illusion, and cannot be explained within the bottom layer. Now, Sans clearly knows about these meta-laws, since he abuses it. So, what does Sans believe about said "meta-laws"?

A:There's an explanation somewhere, we just need to find it (essentially what I too believe about it right now) B:After seeing these meta-laws and analyzing them, he discovered the truth.

If A, why? Why after going through a rigorous study of the timelines (as Sans stated he did in the Genocide Fight), was this explanation not found?

If B, why doesn't he take advangage of this newfound knolwedge in his fight? Seriously, change Frisk's HP to 0 or something!

If you think there's a third option, what is it?