Doggo

Doggo (/ˈdɒ.goʊ/) is a miniboss in Snowdin Forest; he is the first character the protagonist encounters that uses blue attacks. If spared, the protagonist later encounters him as an NPC in Grillby's.

Appearance
Doggo appears to be a bipedal dog monster. He wears a pink muscle shirt with a picture of a dog on the front and leopard-print stretch pants. He dual wields short swords in a manner similar to a king playing-card.

Personality
Doggo's most notable feature is his inability to see stationary objects; he can only sense things that are moving, and dislikes things or people that appear or transport themselves without physically moving (such as Sans ). He seems to be occasionally unsure of himself and, if he sees something, he will check to see if it moves again.

His in-battle description notes that his hobbies include "squirrels", which refers to a common dog's habit of chasing squirrels. He enjoys being pet by the protagonist, which can compromise his job as a sentry. Doggo also smokes dog treats in order to relax.

Neutral Route
If the protagonist kills Doggo and spares Dogamy and Dogaressa, interacting with Dogaressa will prompt her to ask, "Where's Doggo? I hope he didn't get lost again." This implies that Doggo is prone to getting lost in Snowdin, most likely due to therterrain being stationary.

If the protagonist kills all other dog enemies, Doggo will assume that his friends are playing a prank on him by not moving.

True Pacifist Route
In the True Pacifist Route epilogue, Doggo stands outside of the Snowdin library with his family. He expresses happiness that he can always see Endogeny; this is because the Amalgamate constantly vibrates and moves. The True Pacifist Ending Credits lists Doggo as having his own seeing eye dog, presumably to tell him about objects around him that may not be moving.

Genocide Route
Doggo's battle is the same on every route. However, as the protagonist approaches, Doggo shivers involuntarily even though he cannot "see" them.

Attacks

 * Doggo can only see things that are moving; this is reflected in the battle with him, as he only uses a single sweeping blue attack.
 * He can allegedly use Snowdrake's parabolic attack on extremely rare occasions, though this may only be a glitch.

Strategy

 * The protagonist must first survive one of Doggo's attacks without moving. After this, his suspicions drop, and he can be pet. After petting him once, he'll become excited and confused and can then be spared.
 * Petting Doggo multiple times will lead to more reactions. When he is pet for the fifth time, he notes that he has had enough, and will stop reacting excitedly.
 * Doggo can become spareable by throwing him the Stick. However, if the protagonist is hit by his blue attack on a later turn, he will become un-spareable.

Quotes
{{Dropdown
 * 1= ==== Pre-Battle ====
 * Did something move? Was it my imagination?
 * If something WAS moving... For example, a human... I'll make sure it NEVER moves again!
 * H... hey! I can't stop shivering all of a sudden. Who... who's there!? [If battled on Genocide route]

Encounter

 * "Don't move an inch!" [Neutral]
 * "MOVING?" [Moved]
 * "It moved! It didn't NOT move!"[After moving]
 * "WHAT!!! I'VE BEEN PET!!!" [Pet]
 * "POT?" [Pet]
 * "PAT?" [Pet]
 * "PET?" [Pet]
 * "WHERE'S THAT COMING FROM!" [Pet #2]
 * "THERE'S NO END TO IT!!" [Pet #3]
 * "WELL, THIS IS THOROUGH!!!" [Pet #4]
 * "OK. That's enough." [Pet #5+]
 * HUH!!! A FUN STICK APPEARS! [Use Stick]

Post-Battle

 * S-S-S-Something pet me... something that isn't m-m-m-moving... I'm gonna need some dog treats for this!!! [After battle if petting was used to spare]
 * A stick appeared out of nowhere, then disappeared. Was it a ghost stick? Did I just return it to the afterlife? I need some dog treats to think about this. [After battle if the stick was used to spare]
 * Hello? Is anybody there...? No? [Ring bell #1]
 * Are you two playing a trick on me? Real funny. [Ring bell #2]
 * Big guy? Is that you? Come on... [Ring bell #3]
 * Well, it's not the tall skeleton... He's too loud. [Ring bell #4]
 * Whoever you are, knock it off!!! [Ring bell #5]
 * ... [Ring bell #6+]

Grillby's
}}
 * Where's the other two? I can't play with this big dumb guy alone... He'll just win!!! [If Dogi have been killed]
 * Sometimes the others like to prank me. They sit still so I can't see them. They must be here, playing a joke on me. I'll just wait until one of them admits it... [If all other dog characters have been killed]
 * Huh? Since when did you and Sans become friends...? I don't like him. He loves to appear without moving. [After hangout with Sans at Grillby's]
 * He may not look like it, but this big guy writes the most eloquent letters. Here, take a look! (It's just the word "Bark" but in flowery cursive) [After meeting Alphys]

Flavor Text

 * Easily excited by movement. Hobbies include: squirrels. [Check]
 * Doggo blocks the way! [Encounter]
 * Doggo is confirming the moving object. [After moving]
 * Doggo can't seem to find anything. [After not moving]
 * Doggo is too suspicious of your movements. [Pet, first turn]
 * Doggo has been pet. [Pet, after not moving]
 * You threw the stick and the dog ran to get it. You played fetch for a while. [Use Stick]
 * Doggo loves fetch!!! [Turn after Stick]

Endogeny
Doggo appreciates Endogeny's company. Since they are a massive shambling morph of their parents, siblings, etc., they are always moving, and so, Doggo can always see them. This trait makes Endogeny more trustworthy compared to the other dogs, who might prank them by not moving.

Dogamy and Dogaressa
Doggo usually hangs out with Dogamy and Dogaressa, along with Greater Dog at Grillby's, playing table games. Doggo usually assumes they are pranking him when something moves, then disappears. Despite these, Doggo does care for them since he knows they do worry about his isolation and are willing to look for him when he gets lost in Snowdin forest.

Greater Dog
Greater Dog sees Doggo as an acquaintance that loves to play. Greater Dog is the second person Doggo would assume were pranking him; despite this, Doggo is aware of Greater Dog's skill in table games and admits he would lose to the Dog if it were to challenge him solo.

Trivia

 * Doggo's name comes from the word doggo, meaning "to remain motionless and quiet to escape detection"; this is a reference to Doggo's vision impairment. His name also contains the word dog, just like every other dog character's name.
 * Doggo's visual impairment exists in real life and is known as Riddoch syndrome.
 * Doggo's sentry station has a poster with "Wan" written on it. Wan (ワン) is the Japanese onomatopoeia for barking. Doggo also says this word when pet.
 * There is a very rare chance that Doggo will perform Snowdrake and Chilldrake's parabolic attack.
 * Doggo's love of dog treats, specifically the fact that he smokes them, may be a reference to Mel Gibson's character in Lethal Weapon 3, who ate dog treats while kicking his smoking habit.
 * Doggo is the only canine in the game who doesn't have any Annoying Dog sprite attacks (compare: Lesser Dog's jump attack, Greater Dog's sleeping/barking attack, Dogamy and Dogaressa's shooting heart attack, and Endogeny's attacks).
 * If only Doggo were killed, Undyne would say that he always made her laugh.