Board Thread:Fun and Games/@comment-26662104-20151220024713/@comment-27036118-20151230034005

Toriel tells you to go back up to your room after you confront her in the Ruins Corridor, yet if you do that, nothing happens. *DING* 

Snow? Underground? And then, not far off, a smoltering hot area, filled with lava? Hahaha, yeah, no. *DING* 

Soul Power  Ex Machina  [when defeating Photoshop Flowey] *DING* 

"The Power of LOVE" Ex Machina [when saving Asriel] *DING* 

I'd include all the parts where Alphys saved the protagonist from Mettaton, but she ended up being behind all of those, so... not really applicable.

The plot explains all of the plot holes by lampshading them in ridiculous ways. Like, Undyne not attacking you after spotting you in the grass? The grass is protected. Although I think that adds to the charm, I still have to sin it. *DING*

And now some misc. refutations:

@GoldenL2b2, anyone can leave the ruins. Frisk leaves the ruins; it's just not possible to enter the Ruins. And everyone did leave the ruins. The reason that Toriel's Home and Asgore's Home are so similar is because Asgore's home is a replica of Toriel's Home. The monsters migrated from Home to New Home, and Toriel refused to follow Asgore. Also, in regards to Asgore not simply taking one soul: that's why Toriel left. Asgore was too much of a coward to actually take one soul, and go to the surface the he'd rather wait, and hope that no more humans would ever fall into the Underground. Asgore doesn't want to find the human. He wants to prolong the ineveitable as long as possible. Just refuting a misconception you had about the plot.

Some other notes:

People aren't getting this. These are overly picky criticisms of the game. They don't have to be that serious. However, don't criticise the fandom. Everyone knows it's trash already. The game, as a work itself. Not fragments of its code or anything: just parts of the game that you encounter while experiencing it.