Board Thread:General Discussion/@comment-31619784-20170328162322/@comment-31619784-20170404101459

I understand WHY Chara destroys the world. I already said, Chara plays the role of the consequence. You yourself explained that in your first post.

The reason I talked about why Chara destroys the world is to show how Chara's role is hampered by the lack of explanation given to us.

It's a bit like deciding whether the player gets the good ending or the bad ending based on say, whether they took more than one candy from the RUINS. (That's an extreme example, but it suffices.) The candy has no in-universe connection to the destruction of the world, so it makes the consequence feel like it came out of nowhere. Similarly, the killing of enough monsters in each area has no (self-consistent) explanation (LV as of now makes very little sense) for why it allows Chara to destroy the world, so it means that the consequence (which is supposed to be Chara's role) feel like they came out of nowhere.

 If the game can't explain why the ending unfolds the way it does, then I'd say that's a flaw with the game. An "artificial" or "forced" ending  is not a good ending.