Board Thread:General Discussion/@comment-31981697-20170722123329/@comment-32182236-20170812121546

2)The number of "whole" games that exists is beyond the thousands. Also, what's that alien-mushroom thing BELOW the logo?

3)Or Chara could try once again to free the monsters.. As long as Asriel doesn't mess it up again.. Wait..

That could be why Chara hated monsters after their death! Because Asriel refused to fight the humans, and Chara, being betrayed by the their best monster friend ever, went on to hate the monsters too! They could have came to the conclusion that just like humans, monsters like Asriel are despicable too.

3.3)We're the ones SAVING and LOADING, and we're not Chara. So Chara's not the sole owner of the SAVE. It's us PLUS Chara.

3.5)That actually makes a lot more sense there-I don't know for sure what 1 damage is, but I'll be going with 1 damage=1 joule, it's the simplest, and is almost certainly within 4 orders of magnitude of the correct answer, making Chara's force at the LEAST 10^230 joules of energy. If Chara exerted that force on the earth, the energy released would be enough to destroy everything around it, at near the speed of light, until the galaxies are destroyed. They pretty much destroy the entire universe. The "world" here means reality, not JUST one planet. Can't forget about the aliens, after all. Also, if we exhert more force than is necessary to destroy the universe, don't we just STILL destroy the universe? Our attack damage depends on our weapon and LV, there's nothing wrong with Chara going overkill here. It's not like the other universes can even be reached by traveling near the speed of light after all. (Besides, doing more damage also slightly increased the amount of universe that's actually being destroyed, because of the fact that the universe is expanding faster than light)mBut yes, Chara destroys the universe, starting with Earth, and spreading across the rest of the universe at near the speed of light. (Like, less than 10m/s slower) (Well, actually, it won't hit the entire universe, since some of it is expanding away faster than light.)

3.6)Chara AND Frisk? Oh, here I thought you said just Chara was the HUD, and were were choosing from the options Chara gave us.

3.7)Yeah, I agree there-It's not until we start shambling across Snowdin that it starts to become clear that there's someone else involved. Flowey, already knowing us as Chara, assumes this second person, the narrator, is just some random sicko watching genocide happen. But.. The narrator is actually Chara, so Flowey unknowingly called their best friend a sicko. Well, THERE'S a reason to attack Flowey eight times, to slowly take the flower down..

4)You're saying you have MORE evidence of Sans hiding something from US?

4.1)Papyrus doesn't even GO to Hotland. Undyne gets too hot when she tries going past station 1 of Hotland. Therefore, the second Hotland station is purely for us, not for Papyrus or Undyne-They're only aware of it because we called them about it. (If Papyrus once was in Hotland, well, then perhaps they didn't know about the fourth station because it didn't even EXIST then.)

Normally, doing that isn't a good idea, if the concept better explains things than the original. (This is an exception though, teleportation DOES still exist eitherway, because of the shortcuts and us seeing it happen in Snowdin Genocide. Why does it need to be any different here?) But, when this new concept has holes in it (Sans could just duplicate infinite ketchup), we have to abolish it for that reason. We can't just continue to go with faulty theories like that. We're not reverting back to Newtonian ways! (Also, glitched duplication is also quite conplicated, specially the "glitched" aspect of it. Teleportation easily explains the snow, it's the same station from Snowdin, WITH the snow!)

4.2)"We never told anyone "I won't kill Asgore, I will befriend him," since we never had that option to begin with." We did. That's what choosing MERCY is, saying you don't want to fight them! But, your solution to the paradox actually works now-Asriel believing he cannot return with the others-We learn for a fact that he can't right after the battle! And what's the odds we'll leave everyone else just for Flowey..?

4.3)No, Flowey was talking to us(Frisk), and referencing the narrator, without knowing that Chara IS the narrator. The narrator seemed to just be watching it happened, and being too scared to do some killing themselves. When Flowey unknowingly calls Chara a sicko, Chara makes a creepy face (The two share control), And Flowey thinks we, "Chara", just made that face because we thought it was funny.

4.6)First time, she explains that she meant to face the direction of the attacks. Second time, she says "I gave you a spear to block the attacks with", once again trying to explain that you're supposed to block the attacks with the spear. Third time, she's like "JUST FACE UPWARDS!!!" And the fourth time is when she mentions her trying to make it a fair fight. It directly followed her trying to explain to you the rules of the game. The spear of the green SOUL is no real use if you don't know how to use it, other than randomly blocking a mere 25% of attacks.

4.10)Monsters can't aborb other monsters! That plan won't work!! (Also monster SOULS dissapear after death, so not even a human could use that plan. They'd need to turn all the monster SOULS into persisting SOULS... And we already went over the problems with that.)

4.11)Except no matter how much we move the SOUL, Frisk ALWAYS ends up exactly where they started the battle in. They didn't move an inch.

4.13)The interface itself can't be seen by others, but the box can, as proven by Lemon Bread.

Why is Sans the ONLY one attacking outside his "turn"? If this is just some normal fight, why can't we attack outside of OUR turn? Why do we have to wait for Sans to fall alseep, and then literally MOVE THE BOX, just to attack? And I already pointed out the problems with the Mercy button smash being symbolic-Judging by how eating Toriel's pie in front of him lowers his attack and defense, him not actually wanting to fight us, and how he's supposedly a big fuzzy pushover, sparing him wouldn't really be that hard to do-Frisk could do it if the HUD would let them.

5)In-game, they ARE you. And there's no evidence of someone else controlling them, because that "someone else" doesn't canonically exist. "If you are in control of Frisk, then who really is Frisk?" Us. We are Frisk in the game's story. I already explained my take on it-Here it is again.

You see, in a Dungeons and Dragons campain, do we, the PLAYER (not the character we create, but the player themself. Yes, YOU, not your level 6 wizard), canonically exist within the STORY? It doesn't appear to be so. Are we literally inside of a D&D game? Also no. Are we carrying out actions that already are predetermined? No, we're choosing our character's actions (well, at least partially, the dice have a say too, specfically if we succeed or fail.) So what's the relationship between us and our player character? Do you know what it is? Because you see, THAT is the relationship between us and Frisk.