Board Thread:General Discussion/@comment-26006155-20181123023529/@comment-35806478-20181229064021

I have to agree with you, Ferret. There is absolutely no reason to say that Deltarune’s Light World doesn’t share the same laws as Undertale. For one thing, the Light World’s menus make a point of being the same as Undertale’s. Not only that, every Lightner has the same black-and-white styled talk sprites as Undertale. Yes, the menus in the Dark World are different, and SAVING in the Dark World involves shine (which, might I add, is a synonym for light), but I’m talking about the Light World’s clear and obvious similarities to Undertale It’s funny, actually; the Light World is the one that’s in black and white. And even the laws in the Dark World share elements with the Light World. For example: did you notice how magic attacks can only hurt your SOUL in the Dark World? Just like how, in Undertale, magic attacks can only directly hurt the SOUL. All magic attacks in the overworld will instantly transport you to a small dodging minigame. Not only that, it’s clear the player is supposed to have played Undertale before. Most of the dialogue options directly reference Undertale, despite Kris never having experienced it themselves. Also, there’s a lot of reused sprites that all have to do with Sans for some reason. Hmm... So you can’t really dismiss Deltarune as just a game with nothing to do with Undertale.