Board Thread:General Discussion/@comment-28885320-20160711182624/@comment-28885320-20160712000318

CookiesAndChicken wrote: I believe it could be their "don't give up" personality that's usually hinted at.

Whichever way you think could be the case for their willpower, determination and bravery are main traits for many protagonists in video games because it keeps the plot going and makes the game playable. If Frisk just sat in a corner cowering the entire time, Undertale wouldn't be much of a fun experience now, would it? i was just using fear as an example, and it wasn't a great one... but, in reality, it's a possible outcome.

if you are determined to go through the game, then that's how determined Frisk is i guess. You are allowed to just stand on that bed of flowers without progressing at all. If you don't even have a will to proceed, there's no determination to even manifest into a SAVE point.



" If Frisk just sat in a corner cowering the entire time, Undertale wouldn't be much of a fun experience now, would it?"

This actually was the main point of Undertale, 'Sit Underground and Cry Simulator' it was called, but i guess Toblerone Fox must have added some side-objectives to the game... I didn't bother with those sidequests, i liked sitting in that room for 127 hours.