Board Thread:General Discussion/@comment-33504407-20171031195942/@comment-32182236-20171123230901

Alright, the talk specifically about Evil!Chara I'll continue here-I'm working on a response to the timeline part right now.

Well, "X left", "Missed that comedian. Failure." And that's before even Undyne, let alone Mettaton EX, the point in time where Chara could have been "corrupted". Though, I'll take back part of what I said-They don't seem to flat-out encourage you to kill outside of the Genocide Route (But that includes the early parts of it!) They do ask if there's a way to get past Toriel without fighting or running away, but you can interpret that how you will, there's no way to deduce their intentions from that. Though, you could argue they encourage you to kill in the Neutral Route because of the kill count.

However, I still view them as evil in Pacifist. There's only a limited number of possibilities for a Good!Chara, and they can all be eliminated, each one using a different piece of evidence. For example, here, I just debunked both the variation where Chara is ALWAYS good, and the one where aborting Geno suddenly makes them good again-They call that a failure, instead of thanking you for showing them killing's not always the answer. (You can spare as many times as you want without aborting the route too, so... Why do they only learn their lesson after you progress through the area? Shouldn't sparing be enough? If not, why is this enough? There's clearly more than the given number of monsters ACTUALLY in the areas, as even when there's "1 left", 2 can appear, and they can still vary-It's just after the counter reaches 0, the monsters don't appear-They likely retreated and just don't want to encounter you. No, kill count isn't it either, because somehow, the first Froggit counts as a kill count, but not for the 20 you need to kill to corrupt Chara.)

There's also a third variation-Chara is good until they get corrupted by EXP... This would explain why they stay evil after the route is aborted-You already got the LV... But as nocholocate pointed out, that doesn't seem to mean diddly-squat:You can reach LV15, the same LV commonly reached just before NEO, just by grinding 39 Knight Knights in the Core, being Pacifist all the way through until then. Absolutely no different than killing just one monster, making it Jerry to stay at LV1. LV's not the full story either. (Besides, refusing to kill Glad Dummy aborts the route, despite the fact that you get no EXP from them anyway.) For more info, check sections 1-7, and section 9, of this:http://nochocolate.tumblr.com/post/144667969564/cooperation-not-corruption-the-effects-of-kill (Replace "player" with "Frisk", though-Unlike nochocolate, I don't consider said player as a separate entity-But other than that, sections 1-9 are accurate-I just skipped 8 because it's irrelevant.)