Board Thread:General Discussion/@comment-31953669-20180218191027/@comment-29953370-20190426104244

KarpToEndAllKarps wrote: (Obviously, this post is my opinion. If you disagree, I'd love to have a respectful argument with you.)

The most recent poll on the wiki is about what the best boss theme is, and there are some strong contenders. Death by Glamour is my personal favorite, but considering themes like Spider Dance, ASGORE, Heartache, both of Undyne's themes, and Finale, I really understand how Glamour only makes up 7% of votes. What I don't understand is how Megalovania makes up over 31% of the votes.

Many of the voters seem to think that a good song = a good boss theme.Between an amazing intro flawlessly leading into the overpowering wave of sound, a great loop, and a strong beat, Megalovania is clearly a good song. However, a video game song should not be measured to the standards of a normal song. It should be measured by how well it fits where it plays. When you look at it that way, Megalovania may be the worst song in the game.

It starts with a subtle intro, and the bass slowly comes in. This already strongly conflicts the Sans battle, as it starts with an insane, chaotic flurry. Chaos put to orderly music doesn't work. The insanity it bursts into still doesn't fit with the depressing nihilism of Sans' lines. The loop also feels very awkward, as the theme cools down while the battle doesn't.

The battle is a dark lake, whereas the song is a deep oil. Both are great on their own, but they simply don't mesh together well at all. It's very obvious that this theme wasn't originally composed for this game, and that is a '''bad thing. '''

'''Megalovania is overrated.

​​​​​I feek like that might've been on purpose, when the music is kinda chill he uses his "strongest move" or whatever, I dunno, just feels like a Sans kind of thing? I dunno.'''