Board Thread:General Discussion/@comment-32182236-20170602170443/@comment-32182236-20170831205202

T1Junior wrote: TheHumanAmbassador wrote:

T1Junior wrote:

TheHumanAmbassador wrote:

T1Junior wrote: then if them living together is sutch a problem, why couldent they just biuld seperate kingdoms, or vilages, or cities, or whatever the heck they'd use!!!!!!!!!!!!!!!!!!!!!!!!!!

wouldn't that be better then one side, NOT NAMING ANY SPIECIES, getting undeserved torture? we're not torturing them. We allowed them to have their own kingdom yes, because EVERYONE HATES SUNLIGHT, CLEAN WATER, AND FRESH AIR We allowed light to pass through the barrier, monsters can get clean water the same way we do, as there's plenty of water in Waterfall, and plants exist Underground for fresh air.

there are only three points in the game where (natural) light gets into the underground, one is before the ruins, where you actualy fall down, and one (the barrier) is a reminder of the loss monsters suffed in the war.

all (most of) the main charicters stand by the light after TP route.

but i realise the monsters must have ben alowed to keep some esentials (like food, plant seeds, ect.) The start of the ruins where we fall down would also be where the monsters would have fallen down when they were case underground. The monsters DID start there after all, and stayed there for a while before expanding outward.so we gave them light to begin with. And monsters could easily just make their own light, as noted in Waterfall.

Yes, we let them keep their stuff. We were banishing them so they couldn't come into contact with us, we had no reason to take away their stuff. This also allowed them to have plants of their own, and help build their own civilization.