Board Thread:General Discussion/@comment-11660317-20170808134349/@comment-32182236-20170816130953

They are indeed two different fan concepts, I'm using "forced to be moved" as MY (well, not just mine, plenty of fans thought of earlier versions kf this before me) plausible orange SOUL mode, it makes much more sense than not taking damage while moving, after all. It'd also explain why the orange SOUL dies in Snowdin-They died to Doggo, whose attacks are unavoidable unless you aren't moving. And since you HAVE to move, well.. You're gonna die. That's why I said that a simple way to do the orange SOUL mode is to force you to always move, somehow not acknolwedging that you already have an orange SOUL mode-Of course I knew you were talking about never taking damage while moving, that's why I introduced my variation on it as something new-It IS new to this discussion. If I thought that was the SOUL mode you spoke of, I wouldn't have posted this as if it was a new concept that you had missed out on. As you pointed out, "so you're just gonna stand there or keep moving to the end and you won't even have a scratch"? That's why I introduced the concept that you are forced to keep moving in an orange SOUL mode.