Board Thread:General Discussion/@comment-27023843-20160702213248/@comment-30598569-20161211123924

I agree with that notion, because Chara don't forced the player do kill, it's the PLAYERS CHOICE, after all, if the player doesn't play, the world doesn't exist, and if the players doesn't do anything, nothing will happen.

Just something more to tell: Chara isn't the villain, but they also "say" in RED TEXT to remember the player what they've done(Red to reference blood, even monster don't have it, it's just to remember they genocide). And in the end dialog:"Your determination wake me up from the death.", it means Chara doesn't waked up from the death by they own choice(and it means they don't wanna live in this world, even after what the humans did to Asriel), but the player made they return, but as a haunt who only follows the protagonist, even when they did wrong choices. After the protagonist earn L.O.V.E for a first time, Chara start to feel what the protagonist are doing, and, probably, feel bad after the player kills all the monsters who Chara lived(Toriel, Asriel/Flowey and Asgore), symbolizing of what they did in the end of this route is, on real, a VENGEANCE. Also, I think Chara see the player as a mirror of the mankind, and if they did good choices, Chara will be free of all the torment, and if they did wrong choices, Chara will take the power who the protagonist earned and will use everything they got against all the human race.

I know this theory is a bit broken, but I gived my best to complement.

If some of these lines have some grammar issues, I'm sorry, english isn't my natural language