Board Thread:General Discussion/@comment-32182236-20190716003715/@comment-33883848-20190823162155

MagomaevaAmina wrote: "Yet, it shows Frisk's stats, since they're the ones equipping items."

Probably because Chara and Frisk share a body thus the items?But yeah that does not mean that Frisk doesnt have their own stats,after all the lv influence the way they hit the dummy but since Frisk share their body with Chara,they also increases Chara's stats.

"And even still, we still don't have a reason as to why it would attune to Chara in the first place. As I said before, by every single law that we know about, Frisk should be the one whose name appears in the HUD."

That exactly what bother me with the whole "Chara is a separate entity ftom Frisk/The player"(aka a neutral narrator or a pure evil entity wrestling for control or a redemable evil entity or any sort of separate entity)on the other hand if Frisk is Chara reincarnation or the real player character(or more precisely the character you play as and who control Frisk)that completely make sence for the game's interface to have Chara's name because in this case,Chara is the one who's always in control and the character we truly control.

There's an alternative explanation that's not as compeling as Player Chara or Chara=Frisk explanation but that make in a way sence .If Chara is a benevolent narrator(that doesnt really work with whole Evil Chara theory though ),it could be that the game's interface is artificial(as suggested by the fact that pink names is something physical and provived by monsters) and Chara is one who willingly provide the game's interface/the options since Frisk doenst have this ability or something as Jacky730 suggested in one of my one posts that discuss it.I'am not completely convinced because it a bit far fetched while Player Chara or Frisk=Chara is Occam razor explanation but that in a way make sence especially if Chara is a benevolent narrator and if the HUD is artificial and flexible.