Board Thread:General Discussion/@comment-31981697-20170722123329/@comment-27136653-20170828195648

Fuck order I'm normalizing this.

1) He certainly did. Flowey indeed changed his mind. And that decision was final. He wouldn't come back.

2) The dog is canon. It can have some canon explanation, like, being some omnipresent being, but it is not tied to the developer room in any way. The developer room is supposed to represent Toby and his work. So the room and the rest of the game do not coexist. This is what I spoke of, that we must differentiate between the canon story and meta jokes.

3) I stand by my statement. No information was revealed about the date, so I go by the simplest assumption. 201X+100=211X. This is called Occam's razor. And what makes you THINK that the monsters are using a different calendar in the first place? No proof for that either, said Occam's razor.

4) The HUD is the battle interface. Don't mix it with the rest of the stuff. That way you could say that the entire game is the HUD and end the argument. No, we have the menu, the saves, and the battle interface. The menu is a menu. It is for our eyes only. This includes naming the fallen child, and all credits. Prove me otherwise. Saves are a time-travel mechanic, but the game translates it to us as a physical save. Because there's no "world machine" in Undertale like there is in Oneshot. And the battle interface is just a battle interface. You may say that it's entirely canon, but making that assumption solely on one instance where it looks canon is a bit pretentious. Sans may be right, or he might just be weird for the sake of being weird. Assuming the HUD is canon would mean that everything is weird, everything is simulated, and everyone who can see it (either ours, or theirs), would realize that. But no one (except for Sans) is having an existential crisis, so why bother with saying the HUD is canon, when it's actually SIMPLER to say it isn't? Nothing breaks if we say so, except for Sans's dialogue, which we can secretly discard. That's what I did a long time ago already. Also, Moving the box so that the soul would reach the fight button is Frisk reaching out for their weapon to strike Sans. As I said, the HUD skews things.

5) All humans that attacked were fighters. Monsters didn't have enough time to find some that weren't.

6) Chara has no soul. So of course their soul wouldn't be revealed. Unless you mean the HUD, in which case you must remember that Chara is "within" us. We can't fight ourselves. So no HUD would be displayed anyways. And we share those stats. Our LV is their LV as well. This is because Frisk's and Chara's essences share a soul, to which the save file is bound. And Chara got the check data from the monsters, if that's what you were asking.

7) Superposition occurs at all times. We can fire electrons one by one through a double slit, and it creates an interference pattern that only a wave could do, meaning the electron is intersecting with its own waveform. This is a proof that superposition always occurs. Particles ARE waves. And no, your HUD analogy doesn't work. I can say that what you called "different forms of HUD" are just different things. Like I said in point 4. And then say that the HUD exists only during a battle. But if you believe that Frisk always sees it, then you might as well believe that they are just an empty shell that we roleplay, DESPITE the evidence that they have a mind of their own. Like, calling people without us having to do the talking. You would have to do that in DnD. But no, in Undertale, Frisk does it for you. I wonder why.

9) You don't actually believe that the Froggits are named that way, do you? When they appear, they might appear in pairs. It's always Froggit A, Froggit B. You kill Froggit A. Later, the same pair might appear, again named Froggit A and Froggit B. Explain that. Also, explain how naming the fallen human "Frisk" can have such drastic impact on the world. What's so wrong about that word? It's just a name. Nothing else. It doesn't imply that Chara never existed.

10) Teleportation. Again, Occam's razor. I see duplicated stations and a lazy character. I think: duplication, not teleportation. Sans would have to be an omnipresent being to successfully teleport his only station around without anyone noticing anything.

11) D id you just agree with me that Asriel HAD to kill you in order to reset everything? I thought you disagreed. Anyways, it is interesting that Undyne comes back, while for us, our soul literally shatters in order to achieve something much more convenient. Perhaps you're right. Perhaps it IS determination acting for us in that moment. The fact that our soul re-fuses might be because of the same reason why Undyne's soul refuses to die. Since shattering would give Asriel what he wants. We've reached Undyne's level of denial. Denial = determination confirmed (no sarcasm intended).

 12) Alphys is a fast worker, yes. But still doesn't know a lot of things. Try again.

 13) You described Asgore (unless, you were talking about Underswap). Toriel is too preoccupied protecting any humans that might fall down, because she needs to satisfy her motherly instincts. I don't blame her. And what she said about Asgore doesn't imply that she would do it, she just pointed out his flaws. Eg. "If Asgore is so great as he says, then why is he such a coward?" Questioning someone doesn't mean you would do it better. Or that you would do anything in the first place.

 14) You want an explanation without a player? Fine. Laughing: Chara gives the option. Frisk picks it. Chara narrates a sarcastic laugh because they can't do a legit one. Frisk disagrees. Chara is sarcastically surprised. The following narrations are correct. Correct, meaining they reflect what Frisk does (it's not funny).

 Heckling: Chara gives the option. Frisk picks it. Chara narrates the heckle. Frisk disagrees. Chara is annoyed again.

 15) See you later, [player's name]. Flowey is speaking to us. At least, that's how Toby wanted it to look. Frankly, it makes little to no sense for Flowey to be speaking to Chara there. And if he IS speaking to us, then, well, as I said, it was because Toby wanted to convey a message directly to us, meaning it was probably not canon anyways. After all, the player isn't an entity in the game as you said.