Board Thread:General Discussion/@comment-30088034-20170108152544/@comment-27701762-20170108224248

Yes I&#039;m single wrote: 1. if chara gets awoken by the protaganists determination, then why does he only interfere in the genocide run. couldn't he screw up the neutral/pacifist ending? There is a theory that Chara acts as the narrator for the game, and thus is "interfering" the whole time. The way that Chara reacts depends on the player's actions.

In addition, Chara says at the end of Genocide that the various stats (i.e. LV, ATK, etc.) are them. This can be read a few different ways, but one way to read it is that as those stats increase, Frisk is essentially giving in to Chara's influence, allowing them to take over. So long as Frisk avoids killing things, or killing too many things, they can escape Chara's influence.

2. how does chara get awoken in the first place? Chara is generally posited to be a sort of ghostlike entity that is awoken when Frisk falls onto their grave (that first pile of flowers that Frisk begins the game on is where Chara is buried). In this sense, Frisk's determination to continue on after falling down could be what Chara is referring to by being awoken by Frisk's determination.

3. flowey mistakes the human for chara only on the geocide run, but on the pacfist run, asriel makes that same mistake. so if asriel got tricked, then why didn't flowey (on a neutral run, like solving all the puzzles) There is no indication that Flowey doesn't mistake Frisk for Chara, since Flowey never refers to the human by any name. Technically, Flowey does mistake Frisk for Chara once the True Lab is completed (while "the voice you've never heard before" is Asriel's, it is Flowey who is actually calling you, since he hasn't yet regained his true form as Asriel). There may be a certain point in the Neutral run where Flowey assumes that the human is Chara, but just never says anything about it (since we encounter Flowey on only a few occasions).

4. what was asriel's plan? Flowey had become bored in being able to perfectly anticipate the behaviors of the monsters, since they never changed how they acted or thought. So Flowey wanted something new. Asriel's plan was to reset the world, as the human would continually play the game in slightly different ways, providing something new to experience, even if the human always tried to go for True Pacifist.

5. is chara good or evil? because they want us to erase the world when we killed everything, i thought chara liked that? This is a subject of contention in the community, with some people claiming that Chara was evil all along, some claiming that Chara was originally a good person who becomes corrupted by Frisk's/the player's influence, and so on.

6. when you fight asriel, why does he want to reset everything? and then 1 minute later, he wants to keep you around? i don't get asriels motive Again, the idea of resetting everything is to make sure that "Chara" (i.e. the human that Asriel has confused as Chara) stays around and never stops playing with Flowey. But the only way to accomplish this is by resetting the world over and over again and letting the human try to play the game again. Given how the human reacts differently (i.e. the player playing the game never does exactly the same thing each time), infinitely repeating the world with the human in it provides the new experience that Flowey/Asriel craves.