Board Thread:General Discussion/@comment-26006155-20200107155350/@comment-26006155-20200118234524

Does Flowey really remember things between runs, though?

Flowey mentions that if we restart the game after a successful True Pacifist run, everyone will be ripped out of that timeline and taken back to the start again.

When we restart the game after True Pacifist, Asriel is back in flower form. We never actually see him fade until physically restarting the game. But at this point in time, just before reaching the Menu Screen and actually getting the ability to do a reset, Flowey's memory is still intact.

But after we start a new game, the first encounter with Flowey always goes the same way: Flowey acts like he's meeting us for the first time, tries to trick us into eat the "love bullets", then getting ready to kill us just before Toriel saves our bacon, again. After Toriel, Flowey will either assume that we're Chara if we've been bad, and start helping us, or he'll be content to watch our run without interferring until the end.

In either case, Flowey chooses not to attack us.

But no matter what, he will always attack us at the start of the game.

.... so Flowey's memory must be reset at the start of each new timeline.