Board Thread:Wiki Discussion/@comment-28726903-20160910024449/@comment-30568192-20180528192621

I agree, relatively. (even though I'm from the future) but, NiftyBiscuit has a point, It would make the most sense if the pranks remained relative to the storyline. Such as NiftyBiscuit already mentioned, the 1987 prank pertains some relevance to the initial storyline, but where as introducing a whole new "mystery man" character with "diabolical inventions" would only serve to be either a last minute stick up to produce interest years after the game was completed, or the cliffhanger to another story. The latter of which is least likely, because then the cliffhanger would only be accessible to those who knew of it's existence, and since, meaning one would actively have to go looking for it.