Board Thread:General Discussion/@comment-27907368-20160308002702/@comment-27701762-20160308004756

Okay, I'll bite.

Your two points of evidence are that no human was killed during the war, but the monsters are capable of killing Frisk, and that Frisk has no magical abilities. On the first point, it seems especially important to point out both A) that Frisk is a child, and as such is significantly weaker than an adult human, and B) the "whipping our butt" thing really only pertains to the Neutral and Pacifist routes. In the Genocide route, only two monsters are strong enough to actually pose a threat to Frisk, and even those are canonically killed. In other words, the entire race of monsters cannot stand up to a child with the intent to kill. On the second point, while you are absolutely right that Frisk possesses no magical abilities in comparison to these ancestors, this absence may very well have an explanation within the game's universe: perhaps magic is a lost ability for humans, perhaps only a few individuals are capable of wielding magic, or perhaps magic-wielding is only feasible at a certain age.

So what do we do with Toriel, Asgore, and Gerson? All three seem to be survivors of the war, so what are the chances that they'd actually forget such an important event?

I suppose I could also raise the question of the game's opening: it's one thing for the monsters to tell a story that they've created, but the game itself is pushing this narrative as fact, and the story in Waterfall is simply fleshing out what happened. So what purpose would be served by having both the monsters and the game lie to the player?

I don't really see the value in distrusting the information that we have. If we deny basic information provided through the game, then there isn't really any basis for any discussion.