Board Thread:General Discussion/@comment-26006155-20181229180615/@comment-32182236-20190129204959

Here's another look at all the problems I've discovered so far.

1:If monsters can't display darkness, explain the Waterfall glyph that introduces us to Kanashi!

2:Flowey very clearly links the end of the Neutral Run with the beginning of the next Pacifist Run, and comments on this. How does this make any sense if each Frisk is a new Frisk?

2.5:And don't say Frisk and the Player are two separate entities to get around this, because they aren't. In the Genocide Ending, you're the one getting jumpscared for refusing to destroy the world, so Chara knows this was YOUR choice, the player. Chara then blames the SAME you for destroying the world when you re-open the game, and then asks for "your SOUL". This is all talking about the player so far.. And whose SOUL was exchanged? FRISK'S. Since Chara possesses Frisk and then presumably kills everyone in a Soulless Pacifist. This duality only makes sense if Frisk and the player are one and the same:Then, our soul and Frisk's SOUL are identical, and no paradox. Otherwise, you get a paradox. So if you want to argue Frisk is NOT the player.. Explain this paradox.

3:Tell me, WHY would the monsters get condescending towards Sans for being a hero, and saving everyone from Gaster? And why should Sans CARE about the condesendence towards Gaster? Gaster's turned evil. Not like he could get SAVEd instead.

4:If you think Undertale argues that even the worst person can change, explain Soulless Pacifist.