Board Thread:General Discussion/@comment-31371445-20170222233857/@comment-27136653-20180820210348

It would be more useful if you were to direct the replies to outside threads to the creators of the said thread. I did not write that Tumblr post, nor have I read it. I simply found it indexed on a credible theorist's blog.

"We've all tried using the meta to determine canonicity, and gotten things wrong."

We tried more than that. We tried everything, as a matter of fact. At least, I did. And I know for a fact I cannot be the only one. So again, we already did try everything. I suppose if all you do is spend time around this decaying forum, you are bound to miss a thing or two here and there. Mostly on Tumblr and Reddit.

"because nobody but Toby himself truly knows what his intentions were"

You can deduce his intentions by analyzing the game. And then taking a step back and asking yourself, "does this make sense?" It's not like we know absolutely nothing about Toby. After all, he sometimes shares things on his Twitter and Tumblr. You can get a good idea of what kind of person he is. If all his game's doing is preaching mercy and friendship, then that's a reasonable explanation, considering we see no indicators that he may have had a bigger plot in mind. At least, nothing of the proportions this fandom has been cooking up. Once again, the simplest explanation is oftentimes the correct one.

"Asgore proves they're not, because he proved that monsters don't need these things to exist."

You mean his own actions proved that? He still loved his wife and children. He still had hope that the monsters could see sunlight one day. And he was torn between doing the right thing for the monsters, or the right thing for the humans, meaning he was more than compassionate - he had plenty for both of the races.

"They're all aiming bullets at you that damage you, and you can't spare them right away!"

Okay, let's just assume this isn't what Toby had in mind. Because he clearly had not. Why is it you cannot reach the happy ending if you kill these monsters that "encounter you?" Because Toby said "no, this is YOUR fault, not theirs!"

So respect that, please. These monsters are obviously not at fault for being there, doing their usual thing, meaning the only reasonable explanation for their "aggression" is that they've simply been expressing themselves through magic there, and this magic may not have been necessarily "in tune" with your soul, hence why it hurt you.

I mean, does it make sense for a whimsy Whimsun in the ruins, far from the reach of Asgore's orders, have a reason to kill you and steal your soul? It's not even aiming for it, and can be spared immediately. Yes, why do monsters keep attacking you even if you can spare them? And this is also a good question, why do they not allow you to spare them right away? Well, think about it, what is a spare? I think the game conveyed it a bit ineptly. How can you put an end to a conflict between you and someone else? Four options: run away, make them run away, kill them, kill yourself. Translating to the HUD in the same order, we get this: flee, spare, fight, (do literally nothing). You can ignore the battle completely, by simply walking away. So it may as well be your own fault, for stading in the way of those attacks. And notice I didn't say how you would make them run. Either by convincing them (act), or by forcing them (fight).

So really, they stay, because they have no reason to not step aside, at least not yet. And they ALWAYS attack, each turn, because they are trying to converse with you. Even after they're ready to depart, you can still continue the battle, the conversation. This is all very simple. Not all encountered monsters want to kill you, some just get in your way, or rather, you get in their way, hence why they don't just step aside. Oh and sparing is like stepping aside and letting them leave, as opposed to throwing in another act or strike. Hence why you need to press the button, to indicate that there's nothing else left for them in the battle. Anyways, after the battle begins, you can either leave, or convince them to leave, either forcefully, or resourcefully.

"And from what the Froggit said, about how ACTing to make them spareable is making them "not want to fight you anymore", that means before then, they DO want to fight!"

They don't want to leave. That's all. They have no reason to. You haven't convinced them to, nor forced them to. It's not that they want to converse with you, but if they didn't want to, they probably wouldn't be getting in your way anyways. So let's just assume that yes, the monsters did attack you, because they had better things to do than to sit in their homes doing whatever. The monsters we encounter are the active ones, and NPCs are the passive ones (meaning, they're not actively getting in your way). That's how I would distinguish them.

"Asgore dies."

Ignorant argument. We reset and execute the pacifist route and reach the TRUE ending of the game. Voila, Asgore lives.

"Which Asgore proves can't be the case. All it takes is one counterexample to prove a statement wrong."

Can the monsters be filled with these things, but perhaps lose them based on certain circumstances? You wouldn't want aliens to judge us all the same by the acts of ISIS, would you? The rule may not necessarily be wrong. It could also be that it's simply flexible. As in, all monsters are born with these traits, but can lose them in extreme circumstances, yet regain them quickly afterwards, as proven by Asgore himself right after we spare him, in the way that hope returned to him.

Once again, we are dealing with an exception from a rule here.

"It's OBJECTIVELY a fight."

That's just the translation of a "conversation involving magic", because the said magic isn't atuned to human souls, so from a human's point of view, it's indeed a "fight". The Froggits are just trying their very best to explain their complicated world to you :D

"The game itself doesn't say this."

Context matters you dipshit, didn't Pewdiepie teach you that yet? :DDD

"As for VIKI, they just simply didn't think of a better outcome."

And that in particular doesn't pardon your nonsense. Think of a better outcome, one that would involve Toby Fox being a normal hopeful human being. Also, I have no idea what a transposition is. Whatever you will say, I will understand better in a less cryptic language, perhaps English. Or do you mind explaning to me what the fuck this is? ¬

Looking at that symbol, it's just making me go: ¬_¬

"Really? Your theory doesn't make any predictions on the matter?"

I guess, slower upload and download times. Upload for transferring the essence back through time to retain the memories of a reset timeline, download to preserve newly acquired memories from the brain.

"So.. What about inns? And how does it take you ABOVE your maximum HP anyway?"

Like the vacuum of space, it likes to be "not empty." It likes a bit of disorder. Sleeping orders your memories and you wake up with a clear head, as you may know. It also tidies up your soul, while healing it simultaneously. Suddenly, there's more free space, ergo more HP to fit in. But you cannot heal this additional HP, because you cannot tidy it again without sleep, and the moment some of it gets lost, the rest collapses to come closer to that stable "not empty" 20/20 equilibrium.

Another analogy would be mob mechanics in Minecraft. Of course you can cram 300 cows into a 1x1 space, but ideally, they're gonna spread themselves around a bit :)

"Chara's SOUL presumably shattered for some reason."

The two fused, and died as one. Here's my depiction of this strange fusion: https://cdn.discordapp.com/attachments/295390212446486528/467065262709932034/The_first_soul.png

The power comes from the rotation of the outer layer around the inner layer. A magical dynamo, basically.

"Indefinitely. We never run out. If it drained your DT, you'd die eventually from it. That's why it must be something else."

Of course you run out eventually. But the point is, those bullets are coming out of your soul, whereas with the green, it may simply be a spell that's natural to the green mode, just like the inability to run away is.

"No, it probably DID create the bullets. That's the only thing separating it from the red mode."

That's the same thing. Transforming DT into magic and then shooting it out. I'm just explaining where the mode managed to get its supply of bullets from. Alphys didn't cast the spell, it was the cellphone. And we know that a soul cannot be constructed artificially.

"KR is the poison."

That's what I said, that KR is the poison. But it's just that, nothing more. The bypass is Sans compensating for his low attack. Hence why I formed an explanation for the bypass that doesn't involve KR.

"(You can get hit by a 1HP attack, and still be invurnerable to 4HP attacks for just as long.)"

It's rather a repulsion force. It works on all attacks, regardless of their internal frequency (the amount of HP they would remove upon contact). Whether this repulsive field was cast by a 1 HP or 4 HP makes no difference. The only difference is, that 4 HP burns through itself faster, so the repulsifield doesn't end up lasting 4 times as longer.

So technically, an attack of strength 1 generates the most efficient repulsifield.

"So you say HP is dependent on SOULs? Let's see, that means Flowey logically shouldn't HAVE any HP.. So how is he alive?"

Determination is what keeps his essence running, and his body makes him able to move. He has no need for HP.

Also, monster HP, that's something entirely different. They have no physical bodies, so for them, their HP literally comes from the state of their soul. Hence why losing it actually physically impacts them and why they can have such large values - since their souls are complicated, needing to cast all their arms, legs, eyes, mouths, and whatever is inside and everything. Lots of points and detail needed for that.

"I'm asking how to get more connections"

I tried to get an analogy going. Besides, I've already said it, killing unlocks your full potential.