Board Thread:General Discussion/@comment-26006155-20190820122909/@comment-26907577-20191112140257

I sent this earlier, but it didn't go through. I'm gonna make that a general point about Sans's power. He doesn't teleport, he pauses. And if this comes back to how you're getting out of undodgeable attacks, that doesn't actually make sense, as Sans switches his attack also. It's not you teleporting out of the attack, because then you would be somewhere else in the Bullet Board and Sans would just be a little disoriented, not making a whole new attack that you somehow already teleport to the safest part of (at least at the start of each one).
 * 1) Time is irrelevant. Sans could've called you in the Ruins, too. (It's not that the door blocks telecommunications, at least definitively- the dog ate Toriel's phone.)
 * 2) We don't know Sans had Toriel's phone number. And we definitely don't know they've been texting, as the one she gives you can't do texting. Sans explains that his entire communication with her was knocking on and talking through the door; why lie?
 * 3) The call was random. It's a 1 in 20 chance.
 * 4) Undertale acknowledges its time travel mechanic. You need to use it to obtain the True Pacifist ending. So why can't you get the key, reset, and go into Sans's room anyway? Answer: The key wasn't always on the keychain. In Grillby's, Sans pauses time for everything besides you and him. Right before Asriel's battle, Flowey pauses everything besides you and him, including Sans. Why can't Sans be pausing you and slipping the key on then?