Board Thread:General Discussion/@comment-31371445-20170222233857/@comment-33883848-20180709101614

Even so Chara was a kind of "in game player"Why Frisk would necessary hold the "polar opposite message"from Chara?Do mean that Frisk can't be power hungry just because Chara is in the genocide ?

Also I would say that Flowey is a better candidate to stand for the player,after all he tested all the game out of curiosity, have the "kill or be killed"mentality that the rpgs players have in their rpg games,and in the true end he wants "to play with Chara endlessly "to keep them around similarly to the player who don't want to let go the game's characters so who wants to play wiTh them,plus FloWey can't love for real the characters just like the player,I mean there's many parallels...Perhaps you mean that both represent the player but I wonder why the game would create two metaphors of the player