Board Thread:General Discussion/@comment-28175157-20160624105722/@comment-4560646-20160701004116

Isthereaplace wrote: 3. You have to kill a single enemy to change the narration to pessimistic. It could be Doggo for example. The narration will turn to sadistic only if you kill a lot, and include Doggo, who has a habit of smoking dog treats. If you don't kill Doggo, or don't kill enough enemies, the narration is pessimistic. Also, Chara already refers to themself in first person, and to Frisk/the player in third person. The sadistic narration is in third person - it isn't Chara who finds it funny, they only note that Frisk/the player finds it funny.

Exactly. So many people forget that Undertale is a Role-Playing Game. You shape the actions of our protagonists - in this case, Frisk - through our actions. But no, people insist that everyone has fixed characters, that Frisk is a sweet innocent cinnamon bun who's completely incapable of fighting, and that Chara is the embodiment of evil in child form. Those people need to play more RPGs. (And learn that the world isn't so Black-and-White)

HoolaScups wrote: Actually, Asriel sees you as Chara at first. When using the power to SAVE, that belief might have been what triggered the memories. He doesn't recognize you as a different human until the battle ends. Even though, the last thing you said could also be true.

Frisk would still need to know about an event between Asriel and Chara to trigger the memories. And the memories will trigger even if Frisk never watches the tapes on the True Lab.