Board Thread:General Discussion/@comment-37345491-20190406164451/@comment-37345491-20190519221758

MonzyMonz wrote:

For the third issue, he does have some character development, he finally had some hope when we did the pacifist ending, he just never showed it to us, same goes to genocide, he goes from being lazy to actually doing something about a human killing everyone. Deciding to stop a serial killer isn't character development, it's doing the thing he should have done in Snowdin after you killed his brother. Every other character you meet you interact with them in some way such as cooking with Undyne, dating Papyrus, or helping Alphys overcome her fears. In each of these interactions their characters develop somewhat or you grow closer bonds with them. With Sans, he just shows up at MTT Resort and says "hey if goat lady wasn't my pal then you would be screwed" WHAT KIND OF INTERACTION IS THAT?! In order to actually learn things about Sans you have to murder everyone but who has time for that? The best part of Sans' fight is killing him because of how bland he is. "Oh I know you'll just reset everything so I don't care about existing." Yeah whatever Sans, we don't care. Alphys has lied about the Amalgamates for ages because of fear, you help her realize it doesn't matter what they say about her because she has friends who will stay by her such as you and Undyne. THAT is character development, not Sans deciding "hey I'm gonna stop being lazy because a human who will literally just reset everything so they can replay the game is not killing anyone." Say what you want, Sans' character is as lazy as he is.