Thread:Halibee/@comment-30937172-20180607204203/@comment-4015220-20180608020208

Mikeykitty123 wrote: Halibee wrote: Mikeykitty123 wrote: Violetpelt wrote: I always though the way the game treats you in most neutral runs was a little harsh (that goes for the fandom too, to be honest), but the game is mostly about morality. The idea of the game is to treat it as if it is real. In real life, would you kill them, or would you show mercy?

Also, about the idea of having a pacifist-only game, the pacifism means nothing if there isn't choice in it.

I understand that Undertale isn't for everyone and I respect your opinion, but perhaps you were looking at it in the wrong way. But yet making a game centered around reality is extremely redundant since there are other games like Sims and GTA that do that perfectly. And I just can't treat a game as if it's real life if it's about a little kid who survives falling several feet underground, befriends a bunch of strangers who try to kill them, and defeats a supposed immortal god with the power to control time and space. Undertale is not realistic, like, AT ALL. Of course, its fantasy, there's nothing realistic when it comes to fantasy. Then why have it centered around morality if Toby knew that these characters are fictional? Don't ask me, I'm not the one who said that it was centered around morality. I said that because you said it wasn't realistic. Though now I'm starting to think I misunderstood something.