Board Thread:General Discussion v2.0/@comment-24597765-20151127205619/@comment-5784644-20151127210830

With the bosses I argue that the emotions are what are supposed to power the fight rather than the difficulty, although the attack patterns with Flowey are kind of rendered useless when he saves mid-fight. The grinding for genocide is understandable, though the complaint you have about breaking your genocide runs I don't get because you have to go out of your way practically to preform a genocide run so you probably already looked up a guide on how to beat it anyway, the difficulty being inconsistent I'm not sure about. The bosses dying in one hit is part of the story, and the mob clusters being harder than boss fights I can understand.