Talk:Stats/@comment-253525-20151209052831/@comment-27008606-20151212133318

Game code wise: You're probably right. It probably is a percentage to make it feel challenging while not being excessive and so it matches the route without having to change too much work.. cause you could be all sorts of LV when you pass through that area.

Game-lore wise. In Pacfist, Most of the monsters Only know to look for a human, and they only really need to capture it and let Undyne or Asgore handle it. Their determination to fight, hurt, and/or stop you, is very little, and thus their damage and resulting defense against incoming hate, is lower.. and most of them don't even realize you're the human.

But in Genocide run, Even though you're supposedly getting to the point where your hate towards them and desire to kill them is inflicting massive amounts more of damage.... They too are getting detailed reports of "human" and their genocidal behavior, and desire much more to stop you, kill you, harm you/hate you. (you dirty brother killer) ... And that can only take them so far.. but it can take them a little further than just walking up to you and saying a joke that cuts your flesh open.