Board Thread:General Discussion/@comment-31235848-20170605131022/@comment-32335103-20170623104015

I think Chara wasn't all that good, but you are actually correct when you say Chara wasn't all bad either.

Personally, I think Genocide run was actually "Frisk's", Chara's and the player's fault though. Since I think Chara and Frisk are the same SOUL because they reincarnated. Frisk is just Chara turned pacifist. Chara says they were confused at first, so they most likely followed the player's decisions, the whole game.

A Genocide route is where they become aware of who they were by the end, and decide to stop listening to the player. The player proved their worse part right and they decided to continue a path of hatred. Now they don't only hate humans, but also monsters.

On Pacifist they learn to love and save people. Chara changes their negative view in the world and so does their name: Frisk.

So Chara, in the present is basically what the player guides them to be. Chara wasn't a very good person, but they weren't all that bad either. What matters is that they can be a real bad or real good person now.

I think it wasn't very smart of Chara to let the player decide for them, but they did say that they were confused. Maybe by the time they could grasp all of what was happening it was too late?

Also, if this didn't happen then the whole game wouldn't exist. It would be just an story, a good story maybe. But it wouldn't transmit its message in the same way.

Anyways, that's my theory. It's nice to see that some people think you can't just blame that one person for everything. Undertale teaches you this too, or so I think? :)