Board Thread:Questions and Answers/@comment-26257759-20160227232511/@comment-27701762-20160228204605

I agree that the details are important, though I'm resistant to the idea that Toby worked on every little detail with such finesse that everything we find or notice has a significance behind it. Toby's definitely a good designer, but he has certainly made mistakes and perhaps even created a hole or two within the game's narrative structure. Which does not mean that all theorizing and attention to detail is meaningless, since some details are absolutely significant. But it means that in performing interpretation it is necessary to tread carefully, as some details may simply exist as allusions to outside works, or have been put in by mistake, or may signify something different than the theory we concoct in our head. So creating theories is definitely worthwhile, but it's also a troublesome proposition since there are so many ways to go wrong, and one wrong step can have long-lasting consequences.

Anyway, so much for all that. Don't let my pontificating discourage you.