Talk:Chara/@comment-27510214-20180522205910/@comment-32182236-20180610174109

"Why is there no indication that they are good in death? They narrate for Frisk and help them along on their journey without showing any type of ulterior motive."

Help? They just give us stats and what the monsters are saying! They don't tell us that we should run away from Undyne, or that we can just change our smell to get through the Doggos. All they do encourage us to do is stay determined, and that's so we live, because if we stay dead, Chara's plan fails forever. The only times they offer anything useful that isn't redundant "You did X" (annoying to someone who knows exactly what they're doing anyway) is in the Genocide Route. Unless you mean item descriptions, which only deal in terms of stats, which are most useful in a Genocide Run. Seems to be a running theme going on here.