Board Thread:General Discussion/@comment-32182236-20170602170443/@comment-34384670-20180119143548

Chara's been there before - many of the monsters wouldn't be able to trick him when they've been an adoptive prince before and lived among them, and even if they initially could, once they realise they're damaging Frisk with their attacks, such deception would obviously not work. Besides, if Chara was so evil in even the good playthrough, why don't they lie about what the monster tells them to help convince the player to strike back and begin Genocide? It doesn't make sense - Chara, regardless of monster trickery, if they want to kill everything, would lie to the player about what they're being told (even if that is the indavertent truth). As such, they'd never bother mentioning stuff like 'does she secretly like you' - how does that in any way help convince Frisk to commit violence and murder? Even if the monsters successfully fool Chara, Chara wouldn't tell those lies to the player because that'd make them kinder. What of the many times monsters don't even use bullets? Migosp alone often dances, for example. What of all those Temmies? They do nothing while you're there. What of allll that time you're moving about? They could set up physical traps - clearly they have the technology to build massive and complicated structures, so how best to beat a human with a much more powerful soul? Go for the body with technology - and yet they don't. Think about it - a lava pit, spikes, you name it, we could've easily been killed if everyone was in on it. This also has the plus side of avoiding damaging your soul.

Not to mention the problems I have with chara being the narrator in non-genocide runs and with Chara being pure evil in all runs...

Just because we control Frisk from outside the game doesn't mean we are Frisk themselves. For one, clearly Frisk knows why they escaped Mt. Ebott, whereas we the player don't. The narration doesn't worry us because there's no way to know the narration is Chara/not a game mechanc initially, whereas the in-game character Frisk/any sane human would obviously react to a voice in their head/a being that takes over its speech at certain points.

Timeline is wrong, into says Mount Ebott 201X then a human falling and then "name the fallen human" which we now know was Chara. Thus your technology comments are invalid (plus humans still decimated monsters showing that any technological gap is insignificant).

The HUD screen is at least partially a gameplay contrivance - treating all meta stuff involving it as literal turn-based events is a leap in logic. Don't forget the amalgamations, with which multiple beings appear in the HUD at once. What of Undyne attacking you ingame, or Metatton? The HUD screen is not a forced in-universe occurence, and better to treat it at least partially allegorically/metaphorically.

Again, you don't address their ability to just make another defensive barrier with more than 7 souls/combine their powers similarly for offense, and allll the time they've had to advance in soul power usage. The numerical power difference is still there, making the humans many times stronger and making much of their behaviour cruel and/or excessive.

The control was split, and it was Chara who was going through with it - Asriel saved the humans by resisting Chara. And Asriel wouldn't have resisted anything, after the humans preemptively attack on sight, he smiles and walks off.

Your explaining away the redundant comments isn't adequate - why doesn't Chara, early on, if you're starting to go pacifist, just plain tell you something like "They're trying to kill you, look how harmful their attacks are, show no mercy"? Direct and to the point, rather than spilling the beans to the monster(s) what you're doing as you're doing it in some contrived attempt to make the monsters better able to retaliate, making pacifism more difficult. Wouldn't Frisk find this behaviour infuriating in a pacifist run, and call out Chara on it? Does this not match up with my first point, where if you're assuming Chara wants to drive the player to genocide, they'd want to help the player and call the monsters evil to make Frisk more prone to genocide?

Oh, and I meant they INADVERTENTLY attacking yout souls, mb on that.