Board Thread:General Discussion/@comment-5413572-20170219072514/@comment-28517148-20170219121333

''...SAVING and LOADING. Both of these actions in the Undertale universe involve moving back through time and subsequently creating alternate timelines...'' SAVE/LOAD and RESET does not work that way. People are wrong thinking that reloading save means time travel. It is because the timeline term, that has been used in game, is fairly misleading. RESET simply brings World to its initial state and no new one are being created during this process. Time remains unaltered too. It is still one and the same World that can be altered only by manipulating its states (to SET) or by reverting them do their defaults (to RESET). For example: froggit's state can be changed from alive to dead by killing it. After that this state can be reverted by reloading save so the same froggit is once again alive. SAVE/LOAD works similarly as RESET but it has shorter range - from now to nearest SAVE point.