Talk:Chara/@comment-35832106-20180724152206/@comment-28517148-20180725071434

The only way of punishing players I now is to take their toys - the player's characters away from them since those are things that belong to them. Player's character (not to be confused with playable character, the bearer or avatar) is something the Player created by themselves and care about, something that is direct product of their actions, the reflection of their choices, therefore personalities and Souls - the Stats. However, taking away characters from Players is only symbolic because those are only disposable substitutes of their Souls and finishing the game makes the Stats obsolete anyway. I wonder if this is intension of creator of the game.