Talk:Chara/@comment-27559354-20160106183834/@comment-27560522-20160107113213

That is a very interesting insight on Chara. I'll refer to them as a she for the sake of simplicity, English is not my first language and gender neutral pronouns kind of get me mixed up. Bear with me >~<

I feel similar. It's clear that Chara was a very troubled child, her intense hatred for humanity most likely did stem from growing up in an extremely abusive environment. Since she was the First Human, it's unlikely that she knew about any legends or stories about Mt.Ebott, since no one had climbed and disappeared there yet. I think what happened is that she finally had enough, and was trying to run away as far as possible from her village - when she accidentaly fell into the barrier. Chara was clearly scared after the fall, and so she kept screaming for help, until Asriel finally heard her...

During her time with her new family, I do think Chara genuinely grew fond of them and monsterkind, even if she didn't know how to handle it properly. Perhaps she was a bit of a bully torwards Asriel- but it's common that traumatized children sometimes become bullies themselves torwards other children as a means to cope - it doesn't mean they are evil. Being the narrator, we also get insights as to how Chara feels about things, and I noticed that sometimes when Chara runs into something that reminds her of her adoptive family - especially Asgore - she grows silent. When Frisk is fighting Asgore in a Neutral run - Chara keeps silent whenever your harm Asgore - she can't seem to bring herself to comment about it, it seems as though she's having a hard time watching it. Chara also grows silent when inspecting her  family's old pictures of happier times in Asgore's home during  a Genocide run. There's some speculation that Chara was the one who made the "Mr. Dad Guy" sweater for him - it seems as though she felt really strongly about Asgore. It's also interesting that it's his last words of encouragement to her that she keeps recalling at the game over screen.

Chara is an unstable child - and despite being adopted into a loving family - there wasn't really such a thing as a psychologist to help her through her mental struggles and past traumas, the Dreemurr family never really knew about how Chara was struggling within to cope with her intense hatred for humanity - and the new caring family she'd been given. Chara was never really able to let go of the past. Being the narrator,as some sort of being that's somehow linked to Frisk and following them through their adventure, unaware as to why she was brought back, during pacifist and genocidal runs, I believe we get to see both the light and dark sides of Chara as we progress through the game.

In the pacifist run - she remains tame throughout, narrating Frisk's journey and even finding humor in things and making a few quirky childish,sassy quips here and there when Frisk is interacting with the world. Chara remains a spectator until the end, leaving Frisk alone to have their happy ending, never to manifestate at all. If it is as Chara says at the end of a genocide run - that she didn't know why she was brought back at first - it can be assumed that by the end of a Pacifist run, the  player's good actions might have allowed Chara to find some peace, never really awakening the darkness within her that would make her want to possess Frisk's body. If it is to be believed the narrator interacts with Frisk - by the end of the run she's pretty helped Frisk all along. One such example that comes to my mind is when she tells Frisk where Asgore keeps the keys in his house...not to mention the battle narrations.

However in a Genocide run - we awaken Chara's unstable side with our actions - her intense hatred, the desire to destroy humanity - Chara's ethereal form - or whatever it is that follows Frisk around, becomes filled with nothing but negative feelings, which come back stronger and more twisted than ever, out of control even. We, human players, reaffirm her belief that we're heartless beings capable of only inflicting pain. That we crave POWER above all, and thus she assumes this is why she was brought back.

I believe Chara's infamous "plan" was the direct result of her mental struggle and inability to move on - she grew fond of the monsters, and over time she likely learned many things about them during her stay in the underworld,such as the prophecy, the nature of SOULS,their dreams, and of course, she knew  that the humans - the beings she hated the most - were the ones responsible for keeping them all trapped there. She saw how miserable they were having to live in this place, how they looked to her as some symbol of hope that would guide them to a brighter future. It might have been the final straw that drove Chara's intense hatred over the edge and made her want to come up with a plan to cross to the surface so she could wipe out humanity. It was a plan driven by recklessness - Chara was so consumed by hatred that she was even willing to sacrifice herself so her raw SOUL power could be used.

It seems Chara entrusted her plan to Asriel ,however, and didn't really expect that he would be completely unwilling to destroy the humans when their shared body finally got to the surface, to the point of getting them both killed. She might have known crybaby Asriel might not have the strength or motivation to immediately start killing the humans, so I suppose that's why he had him carry her body... so that the villagers would attack and Asriel would have fight back. Why would a monster not want to exteminate the ones that made their kind suffer for so long given the chance? Why wouldn't a monster do that, if it would bring them all freedom? Why wouldn't a monster try to fight back when being attacked by a horde of enraged humans? Why wouldn't her brother help her? Even then... Kind Asriel refused to do it, and so Chara's plan failed. And so, Chara felt completely betrayed. Humanity turned their backs on her, and now monsters too.Her own family. This would explain why, upon Chara's "rebirth", her intense hatred for humanity would extend to the monsters, the ones that once loved her, and welcomed her as one of their own, and even her family. They "betrayed" her, when  she misguidedly sacrificed her own life so she could wipe out humanity and free them. When reborn, her unstable side hates  humans, monsters, the world itself. She wants to destroy everything now.

The fact that Chara herself tells us that she had no idea why she had been brought back indicates that this was never part of her plan. People like to paint Chara as always having been some sort of evil mastermind and often forget that she was really just a child in the past...an extremely troubled child who learned about the power of SOULs and crafted a reckless hate-driven plan that didn't really work and got her killed while feeling betrayed. Her perceived "betrayal" by Asriel paints a whole new meaning as to why she's so particularly violent torwards him when she finally gets to kill him in his Flowey state...she keeps viciously hacking him again and again until there is nothing left of him...after which she just immediately destroys everything, as though there was nothing left to do.

Regardless of what she became after death - the original Chara wasn't some scheming evil genius who manipulated everything from the start - her very own plan which jumpstarted everything failed very quickly and terribly, perhaps due to  her own childish recklessness and  arrogance  beneath all that intense trauma and hatred. Her greatest sin was undoubtedly what she did to Asriel - it was extremely selfish of her to involve him in all of this - but, being a kid, I don't think she thought much about the consequences of her actions. I doubt she expected that as a powerful being, they would both die as soon as they stepped out into the surface world because of his complete reluctance to fight back.