Board Thread:General Discussion/@comment-37463465-20181208085145/@comment-38058845-20190413120003

TarrInfusedLuckySlime wrote: Mine is the transparent soul, it is a faded gold outline of a soul, the trait is arrogance. If you do not get hit on the monster's turn, you get healed full HP and the next attack you hit does double damage. If you get hit, the next hit's damage is doubled, and your attack is sliced in half, as well as preventing you from using ITEMs. All effects stack. Movement is similar to red soul, except releasing does not stop it. Turning makes you pause momentarily.

Another soul I came up with is the silver soul, the trait is empathy. This soul hurts you for using the FIGHT act, as you receive on twentieth of the damage you deal. This soul uses a system similar to the muffet battle: Essentially, it uses black invisible attacks on FIGHT uses. There is a warn system, telling you what attacks are coming. Using ITEMs doubles invincibility frames for that turn. Oh yeah, I forgot to mention, when you do not fight on the Empathy soul, white attacks come.