Board Thread:General Discussion/@comment-32237043-20170607143625/@comment-38557913-20190411003816

The only bad design in this entire game, is that Asriel's redemption is rushed. Break a magic wall? I don't really care. Free the friends YOU killed? Not buying it. While it is an emotional scene during and for a pretty long period after, slowly I start to think, "Was that really justified?"