Doggo

Doggo is a dog monster who lives in Snowdin, appearing first as an enemy in Snowdin Forest and later as an NPC in Snowdin town. In battle he wields two short swords, and is the player's first encounter with blue attacks.

His fur is mostly white, but he has black markings across his upper face and torso. He wears a pink shirt with a canine face printed on the front, and leopard printed pants.

Doggo's most notable feature is his inability to see stationary objects; he can only sense things that are moving, and dislikes things or people that can appear or transport themselves without making movement (such as Sans). His name is a reference to this, as the English word doggo (as well as containing the word dog like all other dog characters' names) means to 'remain motionless and quiet to escape detection '.

His in-battle description notes that his hobbies include 'squirrels ' which refers, most likely, to the Disney-Pixar film UP, in which all dogs in the film are immediately distracted upon hearing the word, 'squirrel,' or possibly, but less likely, a common dog's habit of chasing squirrels (which are additionally known for moving around a lot, especially when being pursued by a dog).

Attacks

 * Doggo can only see things that are moving, and so in battle only uses a single sweeping blue attack (if the player is hit by the attack due to them moving, Doggo will get startled and may start using non-blue attacks in a similar pattern to how Snowdrake attacks).

Strategy

 * After petting him once, he'll become excited and confused and can then be spared. Petting Doggo multiple times will lead to more phrases being said until he finally has had enough and stops reacting.

Endings
While standing outside the Snowdin library with the rest of his family in the Pacifist Route epilogue, Doggo expresses happiness that much of his family is now within a single shambling unit, as it means they are always moving and he can always see them. In the credits he is listed as having his own seeing eye dog, presumably to tell him about objects around him that may not be moving.

Encounter

 * "Don't move an inch!" [Neutral]
 * "WHAT!!! I'VE BEEN PET!!!" [Pet]
 * "POT?" [Pet]
 * "WHERE'S THAT COMING FROM!" [Pet #2]
 * "THERE'S NO END TO IT!!" [Pet #3]
 * "WELL, THIS IS THOROUGH!!!" [Pet #4]
 * "OK. That's enough." [Pet #5+]

Pre-Encounter

 * "Did something move? Was it my imagination?"
 * "If something WAS moving... For example, a human... I'll make sure it NEVER moves again!"

Flavor Text

 * Doggo is too suspicious of your movements. [Encounter]
 * Doggo can't seem to find anything. [Dodge attack]
 * Doggo has been pet. [Pet]

Trivia

 * Doggo's odd taste in clothing may be linked to his inability to see stationary objects.