Board Thread:General Discussion/@comment-32182236-20190716003715/@comment-33883848-20190812193548

TheHumanAmbassador wrote: But the rule isn't that you can't attack on someone else's turn. The rule is that you can't attack without pressing the button.

It's just that normally, the SOUL can't reach the button on someone else's turn, because of the walls blocking the way. It was never a rule that you can't move the box, nor that you literally can't attack on someone else's turn. The rule is that you can't attack without using the FIGHT command. This simply naturally entails that you usually wouldn't be able to attack on someone else's turn, but that's emergent and practical-Not fundamental in any way.

I'll repeat this again for emphasis:The rule was never that you couldn't attack on someone else's turn. It's just that you have to use the magic in the area that we associate with the FIGHT button to fight. And with the SOUL stuck inside the box, this is practically impossible.

And Sans was aware of the loophole as well-That's why he teleports you back to the center if you approach the edges before he falls asleep. So he had plans around that. By removing that method, it becomes impossible to right the area of fighting, and thus, impossible to attack. Meaning that by doing nothing, he really can prevent you from fighting.

...Too bad for him that he fell asleep.

As for your arguments about the least assumptions being no HUD at all, as I said, that turns Sans' speech into a conspiracy theory.

And it makes more sense for what we see to actually correspond to an external reality than for it to NOT correspond to an external reality. That's why we aren't constantly asking ourselves whether or not there's REALLY a computer right in front of us.

We've came up with the complex theories of quantum physics and general realivity just to fix a few minor nitpicks in Newtonian physics. And now we're coming up with the insanely complex Holographic Principle. Both string theory and loop quantum gravity posit that information is more fundamental than space-time itself.

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We need the least complex solution.. that accounts for all of the evidence.

Hmmm interesting,i thought that it was just a "politess thing"but yeah when Sans says that it wont be your "turn"you cant get access to your fight button as you normally do when any enemy attack you.You have to move the boxe and thus "break the turn by turn rule"(which i assume is due to your strong will to kill him)to get your turn.

So yeah it really seems like he's talking about the HUD as otherwise that's an incredible coincidence.

There's many weird instances like that in the game,the ones that i mentionned in a previous comment but also the fact that Asgore break the "mercy"button,one of the snowdins's residents that mention that every resident is always in the same position and place,the mention of dialogue boxes etc....If it's relevant and connected to the story,pretty sure that it's due to the player's connection to Undertale's world since otherwise all of this meta stuff is useless.After all,why would it residents need any hud?According to Wikipedia,HUd is

" is the method by which information is visually relayed to the player as part of a game's user interface."

So if its closely tied to the player,why is it required without us??That's why i think that Undertale (or rather the surface)became a "normal world"when the connection with the player is broken in neutral and pacifist ending(though not competely since can reset and manipulate files but in a sence that you cant interact with the surface).Without hud,battle's rules etc...