Board Thread:General Discussion/@comment-26006155-20200107155350/@comment-26006155-20200131233334

I wonder.. why would cut enemies still be in the game files? All the way to graphical representations?

You can't say it's laziness, not after how mindlessly complex Undertale is, and all the work that went into it. As well as all the other instances of "hidden" files that diggers are ultimately supposed to discover.

And there's only so much room in the game files. You'd think miniaturizing them would be a positive goal. Unless.. there was a reason the files were left in?

Reminds me a little of Hard Mode again. And how we see enemies there that never appear anywhere else. Quite an attention to detail. And 03 and 04 would appear in Hotland, an area we never get to visit in Hard Mode.

I'm getting Beings From Another TImeline vibes again.