Board Thread:General Discussion/@comment-26006155-20181123023529/@comment-26006155-20181229062539

One of those small touches is at the beginning of the game. Where 7 human wizards somehow impossibly cast a magic spell.

I went over how Mew Mew Kissie Cutie, the human anime Alphys loves so much, portrays a human girl with cat ears and the magical power to control people she kisses.

Mew Mew is a human/monster hybrid. And she’s far from the only one.

I always thought it was odd that the monsters fled Home in the Ruins to retreat to Nee Home deep in the Underground, supposedly to avoid further human attacks.

But only someone with both a human soul and a monster soul can pass the barrier.

Or... a human/monster hybrid.

I don’t think this feature of the Barrier was an oversight, more like a deliberate feature. The 7 wizards were hybrids, and for all we know there could have been more. These hybrid would be the only humans capable of raiding the monster settlements in the Ruins and walking out again.

Just like my proposed story of Gaster holding the Core monster prisoner for mad science materials, these hybrids could have played literal Monster Hunter and harvested the imprisoned monsters for parts. Making the retreat to New Home necessary.

Ambassador, you might look at Susie and say she debunks the idea that monsters can’t express Darkness, but I have a counter idea.

I suspect Susie may be a monster/human hybrid. Which could explain both her bad attitude and also her unusually high power level, and ability to intimidate everyone else.

MatPat pointed out that when Kris and Susie fall in battle they take a knee. But when Ralsei falls, he turns completely to dust in the traditional monster fashion.

Therefore, rather than a mistake or glitch, I think Susie’s darkness hints at a greater discovery.