Board Thread:General Discussion/@comment-35640811-20180307024503/@comment-34645353-20180321130310

TheHumanAmbassador wrote: Well, let's analyze the nature of resets in general.

Now, monsters knowing game mechanics is nothing new. In the Genocide Route, if you threaten Gerson, he'll point out hiw you can't do anything to him in the shop window. Asgore knows them too, as he smashes the MERCY button. Flowey knows about them, but.. That's justified for a different reason.

So, this isn't just the shop Temmie. This has to do with the Annoying Dog as well. They both share uncanny knolwedge about the game's world.. But.. why?

Well.. Perhaps we'll find the answer soon enough. Perhaps it has something to do with.. some cleverness. Sort of like how Sans figured these things out..? Asgore most definetly has some sort of knowledge of resets. I've really only seen one theory that I doubt is true: the fallen kids could reset and save. That can't be true, since Flowey has always been able to. I DO have a theory, not much evidence and it is mostly based on the fact that Flowey can reset. I think maybe Flowey fought Asgore and Flowey died an unknown amount of times. He got curious to see what would happened if he told Asgore how many times he has died... and Asgore got a sense of "deja vu".

It is possible that it is because both of them are linked to real world people. This gives them knowledge. Sans finding out... I'm not sure. I just think he was born with it and started remembering Flowey's resets, but I really don't know.