Talk:Asgore Dreemurr/In Battle/@comment-30289658-20161022013655

It's a little dissapointing that Asgore(and debatedly Undyne) are the only ones with a decent difficulty, considering:

Toriel was pathetically easy, she doesn't even aim for you once you're at 2 HP or below.

Papyrus was easy, his bones are kind of slow.(No joke intended)

Undyne was ok, but those yellow arrows are a nightmare...

Muffet was easy, just pay attention to where you're going.

Mettaton EX was easy, just pay attention to where you're shooting.

Asgore was just right, the projectiles moved at a fast pace and so did the trident swings.

Omega Flowey was easy, there was way too much healing.

Aside from literally being unable to die, Asriel Dreemurr was an easier version of Asgore.

Undyne the Undying was extremely difficult, her fast-moving red and blue arrows probably require practice to know what's coming. Her slower moving versions are even worse, since there's a bunch of arrows coming from all directions and you can't judge which way you aim your shield in time, even with those red arrows. And of course, the fast- moving yellow arrows are a pain. Her spear attacks home in on you,(just fly at you after a moment, close in on you in a ring of rotating spears, shoot up to you in a tiny enclosed bullet board, and immediately aim straight for you) and they can do considerable damage to you if you're not careful.

No words in the English language can explain the difficulty and frustration that is Sans. Your  complete lack of invincibility frames due to Karmic Retribution, and his ridiculous damage per second stat means he's going to be doing a lot of damage if you don't dodge perfectly. Not only that, he poisons you if you get hit by an attack, and it slowly drains your HP(even in the menu, but it only goes down to 1 HP, so it can't kill you). And in the 2nd phase, he even attacks you in the menu( but like poison, it only goes down to 1 HP, so it can't kill you). There's also a death trap that will unavoidably kill you if you accept Sans's offer to spare you. And in general, San's attacks are generally fast, very powerful, decently long-lasting, and just takes a lot of skill to avoid them. Dealing with Sans's attacks in at least 25 turns is an extremely difficult task to accomplish, especially when they become even more dangerous in the 2nd phase of the fight.