Board Thread:General Discussion/@comment-27907368-20160412010659/@comment-26887879-20160425120340

GetYourFix wrote: PancryPancreas5 wrote:

In a pacifist or genocide route, neither FLOWEY nor sans judges the PC.

In pacifist, FLOWEY reminds them not to kill and sans is missing from Judgement Hall. In genocide, FLOWEY recognizes Chara ("that's a wonderful idea!") and sans is too busy trying to get you to quit to judge you. I mean, he's judging you, but it's not his typical "eyyy, you suck" spiel.

Sans isn't missing from a judgemend hall during Pacifist. He actually compliments you how you never gained any LOVE, but lots of love.

Also if you quit game without saving after Sans finished his Pacifist judgement, and talk to him again (you'll have to repeat this action several times), he'll recognise your time travelling abilities and will eventually give you the keys to his room and secret basement. You are thinking of neutral endings. There is no SAVE point or box in Judgement Hall in a pacifist ending. Check it out.

He's noooot theeere. <--- this was meant to sound spooky but I'm pretty sure it came off as douchey. Sorry. ;-; <3

He's probably going to get Toriel. He knows that you've seen a lot of this timeline going down before (can only get true pacifist after a neutral run) and that you're still befriending monsters. sans probably recognizes that you're stuck in the timeline and gets Toriel so that the ASGORE fight doesn't occur.

Only two people know of Toriel being in the Ruins. ^^' Pretty sure it would take someone mighty important to her to get her to rethink her approach and rush to save the PC. Her only friend in the Underground fits that bill. Yeah, but the true lab happens after you already talked to Sans in neutral/pacifist run. Flowey gets you back in time after defeating PS Flowey right before Asgore (I don't know if it's different if you don't save)...