Board Thread:General Discussion/@comment-32182236-20170602170443/@comment-32182236-20170911142431

What "message"? The game does not appear to tell a message at all, other than "things are not as they seem"-True in both Pacifist AND Genocide.

There is no message that nobody is beyond saving, as if you complete the Genocide Route, you're beyond saving, according to the Tainted Pacifist Ending. In fact, Asriel himself says that not everything can be resolved by just being nice. That's right, Asriel himself, arguably one of the most "pacifistic", heroic characters in the game, is saying not everything can be resolves by just being nice.

Undertale's not your cliche RPG where everything's perfect in the end. Asriel is doomed to become Flowey, and humans are probably doomed from an impending monster attack. The best ending you can strive for is a Neutral Ending, specifically, the Pacifistic variation of it. Don't kill, and don't be killed. That's the best you can strive for. (Also said by Asriel) And sealing them underground where nobody dies isn't killing them. (Do note that in this said Pacifistic variation, you're also not killing anyone. Flowey's the one to kill Asgore, and if he doesn't Asgore kills himself. And that's best you can strive for.)