Board Thread:General Discussion/@comment-32182236-20181114014909

Hello everyone. In this thread, I will explain to you my take on Chara.

"But wait! Didn't you already do that?", you might ask. Well, yes, I did, but that thread is no longer accurate to my take on Chara. Now, from the title of the thread, you probably already have an idea on what my current take on Chara is, but just calling them an anti-villain and leaving it at that really wouldn't do the subject any justice at all!

So to really explain the subject, we need to start from the beginning. And we are going to go through EVERYTHING about Chara. ...Needless to say, this is going to be split into parts.

That being said..

Introduction:The Premise

As you all probably know, there are two main, popular takes on Chara. On one side, we have the take that Chara is responsible for the Genocide Route, was always bad, and is just plain evil. That without Chara, Frisk would probably not even do a Genocide Run. On the other side, we have the take that Chara did nothing wrong, they push you to do Pacifist, and by killing everyone, you give them LV, and make them evil.

And I'm just going to say it here and now:Neither of them are correct. Just like Flowey and Asgore, Chara has their motivations to do what they did... We're going to be exploring the nature of Chara, and their relationship with Frisk throughout this theory, and showing just that.

Section 1:Yes, Chara is the Narrator

One thing that both sides get correct is that Chara is the narrator of the game. (Well, there ARE a few on the "Evil Chara" side that don't believe this, but that's a minority as far as I know) I've proven this [|here], and this is a nice proof of the theory as well.

You can read one or both of those for complete proof, but here's a shortened version:

The narrator isn't all-knowing, they get wrong the flavor of monster candy (non-licorice flavor, but it tastes like licorice), they don't know about the water cactus until after Frisk reads about it, etc. Napstablook responds to the narrator as well, so it's a canon entity. The narrator's not Frisk or the player, because they're surprised at our actions and even guess wrong there (What, you didn't do that?) Due to us receiving Chara's memories on multiple occasions, we know they're with us, and the narration text of Chara's bed suggests this. Not to mention the famous "It's me, Chara" segments..

TL;DR:Chara fits as the narrator, and the other possibilities do not fit as the narrator.

Now that we know this, the rest of the theory will go build off the fact that Chara is the narrator.

Section 2:The Player is Frisk

Before we begin, we must clear something up. Both sides of this Chara debate seem to believe that Frisk is a separate character from the player of the game, despite the fact that we control their actions, and even bring this as part of the theory. I have yet to see them actually provide evidence to this claim, besides the fact that cutscenes involving Frisk moving exist (Yes, that is ACTUALLY used as evidence despite these kinds of cutscenes being common in RPGs), and Flowey referring to Frisk in the third person when addressing Chara (come on, they're with us as the narrator, if Flowey talked to Chara, of course we'd still hear him).

Chara asks for "your SOUL", and Frisk's SOUL is given away, so that Chara may possess Frisk in a Soulless Pacifist. Chara was talking to Frisk. Yet, it is YOU who gets jumpscared for refusing to destroy the world, and Chara blames Frisk for what happened (We know it was Frisk because we figured out the SOUL exchange, which was linked to that, was also with Frisk) Therefore, we can reach the conclusion that "you" and "Frisk" must canonically be one and the same. So Frisk=Player. This will also now be taken as a given for the rest of the theory.

Section 3:Chara, Humanity, and Asriel Dreemurr

As has been showed by the game, Chara hated humanity. This is why they climbed the mountain in the first place, to never associate themselves with one of them again. ...It wasn't a very happy reason. They lived a life, seeing human nature at its worst. While people like Asriel believed the world was peaceful, filled with love and compassion, Chara's experiences got them to reach the conclusion that humanity was anything but that. They almost certainly didn't like what happened in the war either. But when they fell, and met the monsters... That was a different story. They met a friend. A REAL friend. And they quickly were adopted into royalty. Chara was shy at first (take the screenshot where they cover themselves with flowers), but quickly opened up to the monsters, seeing their goodness. Based on what the monsters told us, the two became like siblings. The tapes also support this. But, while they had Asriel as a friend, their hatred of humanity didn't go away:It was still as strong as ever. And with that, after seeing Asgore getting sick from buttercups, would lead to Chara getting an idea. A wonderful, awful idea... --

To be continued, in Part 2... 