Board Thread:General Discussion/@comment-31371445-20170222233857/@comment-31536324-20180908175405

"I'm sorry, I cannot. I cannot accept that if the battle system is real, the overworld acts differently from it (e.g. Frisk not being stopped by invisible boundaries from leaping off a cliff)."

Why can't it just be Frisk not WANTING to go off the clift?

"Because if everything had to be exactly how we see it on the screen, the only explanation left would be that UT is actually about some invisible player figure, who plays Undertale and makes the exact same movements as us during it. All because UT's laws are more reminiscent of a computer program, rather than a real functioning world."

You're once again just assuming there are two ways to look at this whole thing, and just looking at UT as just a game. It's rather easy to interpret everything both in an understandable way and as a real world.

1. The Battle System is both how Human-Monster conflicts work, and how Monsters fight normally.

2. Human fights are more like how they're shown in Glitchtale, or some fighting anime/show.

3. Things like the the shop menus are just Frisk saying what they want, or selecting/saying an answer in other cases.

See? And I didn't go against Toby's word, and Turns, EXP, LV, the Battle System, and S/L/R are still real things even with these interpretations.