Talk:Player/@comment-5345812-20160102070024

My interpretation is that in most RPGs, you kill to get EXP and Gold you use to progress the Story, as such the player is supposed to be Chara as Chara "likes" to kill for EXP and Gold. In my opinion, Frisk is a pacifist while Chara is a "regular" RPG player that believes in the term "killing its way to the top/end".