Board Thread:General Discussion/@comment-4504826-20160426040035/@comment-28574714-20160602044945

The grinding, overall story, Undyne the Undying, and people insisting that its "Supposed to be bad" (SPOILERS)

I'm no Iron-willed badass, I still jump while playing Amnesia, but I didn't really stress over killing my former friends. In fact I believe stories like that have a high chance of being good. The Geno Run wasn't one of those stories for me. It barely adds anything new to the UT story, and is SUPER tedious that I quit after beating Undyne the Undying (well...on my second try I did. Mettaton!)

I felt like Undyne the Undying was too easy for me. I already explained on the steam forums that it probably had to do with my own personal reaction time, but I had an easy time beating her (I only died 5 or 6 times). That's only minor compared to my other complaints though.

Once the initial shock of killing your friends wear off, and trust me: it will wear off, your stuck with a tedius grind fest without as little as a satisfying ending. Worst of all, there's people that insists that its supposed to be tedious and unfun. "Why do you want to enjoy murdering everyone?!" I'm asked relentlessly, and everytime I answer the same "Because its a game. Its supposed to be fun". No matter you opinions on UnderTale, or all of gaming in general, you can at least agree with me that a game should be fun.

The tedium, and mettaton are the only reasons I haven't completed the run yet.