Talk:Asriel Dreemurr/In Battle/@comment-27279087-20160221094205/@comment-27191936-20160304215519

If you want an ending that isn't all happy and perfect, do a pacifist neutral. The final boss, Flowey, as you know is absolutely badass and not just a cutscene. ASGORE is pretty fun to fight as well. In all neutral runs, the ending always feels kinda depressing in a way, even if you refuse to hurt anyone. No matter what you do, the ending for a neutral is the same: You escape, leaving behind all of monsterkind to stay behind in the barrier, now set back years behind because the six souls vanish. Asgore dies, making the entire underground feel more hopeless than before. But, at least, in a pacifist neutral, you know that, at least, there's a chance they can make it out without you.

It's no True Pacifist ending, but it's an ending that isn't a fairytale.