Board Thread:General Discussion/@comment-26484959-20160504032707/@comment-35757757-20200123012704

Modernmyrmidon wrote: MML!opinions!Fun!Chocolate! wrote: Well, it would explain why they hated humanity. And Asriel said the reason they fell down there wasn’t exactly the best reason.

Also: if that was true, they could’ve just killed Asriel in his sleep or something and then have gone on a murder spree on the surface

Also: Scripted Sequences and Cutscenes are things that exist, y’know. They're scripted excluively in the genocide route for a reason. That in addition to the red flavor text that's also only in the genocide route imply Chara has control over it. Also, if Chara killed Asriel in his sleep then they couldn't really carry out with their plan now could they? Also Chara only controls the genocide route because the scripted cutscenes and red falvor text that represent Chara are only in the genocide route. The scripted cutscenes are to demonstrate Chara having control over the game hence why Chara is able to destroy the world of the game at the end of the genocide route. In any other routes the player is in control of the game and Chara is only present in the genocide route since it has the exp/determination that brought Chara back overtime. Basically, the player is in control of the game except in the genocide route where Chara takes over as demonstrated in the sequences where the player has no control.

There are MULTIPLE CASES IN THE PACIFIST RUN where you don’t control your character. Or example: Hiding behind the conveniently-shaped lamp when Sans says to do so.