Board Thread:General Discussion v2.0/@comment-27036118-20151128052630/@comment-5956954-20160105004633

HIT IT wrote: As much as a Undertale fan as I am, it has massive flaws which are just glossed over by people spreading the hilariously ignorant and myopic statement that it's the 'best game ever'. Some of the characters are rather unispired, the geno route is an incredibly boring grindfest, the tasifist ending proves Toby knows absolutely nothing about humanity's innate biases and prejdudices, and the bullet-hell gameplay can be annoying at points.

UT certainly is a GOOD game, by most people's standards of quality. But not the best.

We all have to face the awful truth here: UT is just another Internet craze that will become irrelevant in a few years, just like every fandom in the history of mankind.

And it really is manipulating the votes if an entire army of furries who have at best looked at some fan-art swarm to vote it up like some fad. It's called 'malicious upvoting'. The upvoters should be people who honestly think it is the best game they have ever played and belive it deserves its title as #1.

GameFAQs shouldn't even host events like this, since the winner will just be the game with the biggest fandom. It's laughable to think that by today's standards Super Mario World is comparable to FO3 and ME3, and yet here we are. immediately stopped reading when you said GameFaqs, because it is a pointless poll that gives nothing to any game except more popularity. The Game Awards know this and are serious, and this drama should be here if the result was undertale over there. now it is time to explain a couple things that you may have not read in my post.

note: you know what i hate most? people saying something like horrible, and never saying why or giving evidence. it just is to them, and no one else. i don't appreciate the fandom, but damn, IMO, these guys are worse, but they can hold good convos with a positive attitude.

1. characters uninspired: for example. well, the characters are not exactly inspired, but are more deep and clever. take sans for example. he is many things, but he is still mysterious under the hood. same with papyrus since we don't know where sans or papyrus came from. Undyne? well, you cannot argue this, unless you wanted a generic "black knight" figure. alphys? well, she can be loved or hated. it depends on how much you care about the character and want to know their story. once you do, you can see she is probably one of the most relatable and flawed characters in the game, making it my 2nd best IMO. lastly, toriel and asgore? yeah, i agree. they are uninspired. they have the littlest character and depth development in the game due to their appearance rate, unlike undyne, sans and papyrus, which appear everywhere.

2. the geno route is an incredibly boring grindfest: exactly, it is supposed to be that way. grinding is boring, and it is killing a ton of monsters for no real reason but to gain maximum power, and once that happens, the game isn't even challenging, seeing how bosses die in one hit etc. it is unsatisfying, it is depressing, and it makes you feel, how should i say this.

SOULLESS

4. the tastifist ending: did you know the year which asriel and chara were in was the year 201X, which is "many years later" after the war between humans and monsters (seeing human prejudice in this time is true. evidence is when chara and asriel escaped the barrier to wipe out the humans, but asriel hesitated.) that means toby does know and is aware. the game takes place a lot of years after with frisk (since 6 other human souls had to make the same mistake, so my estimate would be 200 years.) when frisk and co. escape, the humans are probably already making peace and are willing to have monsters back etc. it's the future, so you can add whatever you want and it could be possible.

5. bullet hell gameplay: yeah, i agree. what i see is a generic JRPG UI with a bullet board thrown in. other games do both elements better than undertale.

in conclusion, i agree with you. just needed to correct some things.