Board Thread:General Discussion/@comment-31619784-20170328162322/@comment-5771577-20180205080257

My two quick cents on what Chara is. I see Chara as two separate forms or even beings if you will: one is pre-death, in which Chara is a literal and independent character in the story, and two is Chara post-death, in which Chara behaves as a manifestation/representation of our own (us, the players) bad behaviors in game. This is particularly evidenced by this line by Chara "Every time a number increases, that feeling... That's me.". Chara is symbolic of our 'dark side', that is, the part of us that plays games mindlessly just to increase stat numbers, regardless of the chaos we are causing in the world of the game.

How these two forms of Chara tie-in together is unclear to me, but if you look at the evidence, these two separate categorizations of Chara seem to both simultaneously be true, it fits what we experienced in the game, and they each indepently make sense. These two different forms of Chara possibly even hint that there is an unknown entity that posessed the original Chara, similar to whatever appears to be posessing us now (at the end of a Genocide Route).