Board Thread:General Discussion/@comment-4504826-20160426040035/@comment-30309278-20161024044458

Googlydoe wrote: Chara killing Flowey/Asriel for me. I have not played the route yet and have no intentions of playing it anytime soon, so my opinion may be null and pointless. But, The worst part of this route is the fact that it is boring (Sans says you will have a bad time, as in the whole time), your reward is tainting your game, and a message that has been hammered in your head the entire time you play.

You will have a bad time after all. Just run in circles till you kill the next victim, then the next, then the next. Fun gameplay isn't it (not)?

That reward for your effort on completing this boring and isolating route. All you get is a jumpscare, a souless child, and a broken game. Once you do this route, you can't do the pacisfist route. Well, you can, but Chara the jumpscare child will kill everyone anyway. That is how the game is broken after this run.

The message in this route is that what you are doing is immoral (no duh). The thing is most people who did this route know what you are doing is wrong, but did it anyway because of curiosity. A game shouldn't punish you for being curious about what's on the other side of the gameplay. I'd say the 4th wall part is cool, but making the game tainted that you can't do the other routes is not.

I absolutely despise this route. Maybe some people don't, but I do. Unstimulating gameplay to play and all you get is a game that will be tainted and an unsatisfactory reward.