Board Thread:General Discussion/@comment-11660317-20170808134349/@comment-11660317-20170817084622

@PipMcGee Yeah, that's the concept they used for Undertale Yellow. Though, when the SOUL modes change, I wonder if the colors will be different or there will be brand new SOUL modes for each SOUL if that's really it.

Both concepts of orange SOUL make sense to me. As I said, my ideas of patterns above make the player cannot just "so you're just gonna stand there or keep moving to the end and you won't even have a scratch". But the light blue SOUL with the "forced to stay" concept doesn't fit with "Patience" at all. "Patience" here makes it the advantage, well... mostly. With the patterns I gave above, the player can only silently move along with the box when needed or stand still in order to not take damage, and only dodge normally when needed. That makes more sense to "patience", instead of just like stucking there forever.