Board Thread:General Discussion/@comment-27907368-20160428221757/@comment-27701762-20160507073000

H.N. H.N. Elly wrote: Mabian wrote: since all he says is "that's your fault, isn't it?", the initial presumption would be that he is speaking to the protagonist, not specifically to the player. He separates the anomaly from the one he's speaking to anyway, though, as they needed laughs/friends/spaghetti/etc., while you (be it the human or the player) will keep destroying the worlds. But in initially referring to the issue, he refers to an anomaly causing timelines to shift, and then says "that's your fault, isn't it?" Which would be a connection between the anomaly and "you." Again, this differentation between "they" and "you" is perfectly viable without there needing to be two distinct entities: in the line you reference, he is talking about what his thoughts were about the anomaly, before he knew who or what the anomaly was. So any use of "the anomaly" or "they" can be replaced with "you."

If we follow this path, we get to the problem of which is which: if the player is the anomaly, then "you" appears to be the protagonist; if the protagonist is the anomaly, then "you" would be the player. If we take the former option, then the "that's your fault" line doesn't make sense. If we take the latter option, then the various clearly physical lines ("swinging your weapon around;" "put down your weapon [and, implicitly, give Sans a hug]") don't make any sense in referencing the player.

And the dirty hacker ending is only accessible if you mess with the game files in a particular way to trigger the game basically breaking. This pretty clearly seems to just be a clever way of Toby calling someone out on it, rather than specifically canon information about what Sans knows.