Thread:Halibee/@comment-30937172-20180607204203

I do not HATE Undertale. I love the batlle system, even if it's ripped from Tohou, but I still think it's bautifully done and the creative ways to fight enemies for me is truly inspiring. The main message of the game, however, annoys me to the point where I question Toby's creditibility.

For example, I hate playing games that shout insults at me just because I play it a certain way. Saying that I'm a "complete psycho" for wanting to play the game from a new perspective is a little bit hypocritical. I am used to being punished for playing video games constantly. There's a difference between being punished and getting fustrated over a hard level or boss, than being called horrible names and treated like a bad guy for playing a game a certain way. When I play games that fustrate me, like say Cuphead or Megaman, I either try to get better at the game or play something else. When the game insults me when I lose that just means I need to get better at playing. Yeah, it's fustrating, but in the end, it's just the difficulty, which is in of itself not determined by how the game is designed or the way it's played. While there are indeed games like Cuphead that are infamous for being intentionally made difficult as a nod towards how hard games were back in the 80's and 90's, Undertale insults the player in another way that I cannot stand.

Undertale isn't a hard game. At least not for me. I can easily defeat several enemies through memorization and timing. What I hate about Undertale is the unnecessary judgements for the way that I play. If I choose genocide, that's my choice. I know that while I do feel bad for killing the monsters, I get over it because in the end, I know those characters are fictional and their deaths do not effect me as a person. But what pisses me off is how the game takes itself way too seriously like saying how horrible a person I am for killing characters in a video game. The game punishes players because of a choice they were given in the beginning. That is bullshit. If doing something is so bad, why were we given the option to begin with? Not only it makes no sense, but it goes against the idea of playing video games in the first place. If Toby Fox didn't want players to kill his characters, then he should've just made the pacifist run and the genocide run two separate games, or better yet, have the game be pacifist only. If a game gives people the option to kill a character, they are most likely gonna do it either out of curiosity or to find achievements to 100% the game. And punishing players for doing those things is complete bullshit.

Either give us the option so we can acheieve a different ending, or just leave it out. Toby didn't need to insult players for playing a video game the way he didn't want people to play. The idea of playing video games is to escape and have fun or to test their skills. Undertale doesn't do those things. 