Sans/In Battle

In Battle


Sans is widely considered the most powerful Monster in the game among players, and he is the final boss of the Genocide Route, despite the fact that his CHECK claims that he is "the easiest enemy". This is most likely because Sans only has 1 HP and 1 DEF. Much like his brother, Sans uses bones in his attacks and uses blue mode. Sans, however, uses faster and trickier attacks, frequently switching between blue and red mode. He also uses straight beam projectiles that emerge from skeletal faces, known as "Gaster Blaster".

Sans' method of fighting can be seen as an opposite to Photoshop Flowey's fighting style. Whereas Flowey fights the player using bullet hell techniques, Sans utilizes gravity to make his attacks require platforming skills, such as making the player jump through 'gaps' between bones, jumping onto platforms, and slamming the player's Soul against the wall of the bullet box.

While his attacks only deal 1 damage at a time, they ignore invincibility, and leave a damage over time known as Karmic Retribution, allowing him to deal a punishing amount of damage. Similarly, while he genuinely does actually have 1 HP and 1 DEF, he will dodge the player's every attack without fail until the very end; no other monster does this. In order to progress with the fight, the player must keep attacking sans, as he "can't dodge forever."

Sans immediately starts off the battle with his "strongest attack"; an array of bones and beams, and is the only enemy in the game that has the first turn rather than the player, which can catch the unwary off-guard. In addition, if the player loses to Sans and re-fights him, he skips the last part of his pre-fight dialogue.

If you accept his offer of mercy, he turns the box you are in into a bone cage, among other unavoidable attacks, which drains your entire HP until your defeated. The Game Over screen will then appear with a sped up version of Dogsong instead of the regular game over theme, and will instead read " geeettttttt dunked on!!! " This means Sans must be killed to continue past him in the Genocide route.

Should the player survive this (via cheating), Sans will eventually remove the bones from the box, but the player will be trapped in the box and nothing will happen after that, forcing the player to reset.

Continue to attack will continue the battle. This part of the fight has Sans constantly flickering with the screen as he transitions his attacks, uses his beams more often, and even attack the player as they scroll through the menu.

Once the player survives his final attack, Sans will use his "special attack": literally nothing and not ending his turn, preventing the player from accessing the menu, hoping for the player to become bored as time flies. After several minutes and dialogue, Sans will eventually fall asleep, allowing the player to push the Bullet Board towards the fight button; Sans will wake up and dodge the first attack, however the cursor is still on the FIGHT button and the game automatically attacks, instantly finishing him off for good. Unlike most enemies, however, he first "bleeds" (which is presumed to be ketchup) then limps offscreen, rambling and asking his dead brother if he'd like to get anything from Grillby's, upon which the player gains an auto-level to level 20.

Quotes

 * it's a beautiful day outside. birds are singing, flowers are blooming... on days like these, kids like you...
 * Should be burning in hell. [Only on first and second fights with him.]
 * huh. always wondered why people never use their strongest attack first.
 * anyway, as i was saying, it's a nice day out. why not relax and take a load off?
 * here we go.
 * ready? [If player has already beat Sans once]
 * here we go.
 * what? you think i'm just gonna stand there and take it? [Attack]
 * our reports showed a massive anomaly in the timespace continuum. timelines jumping left and right, stopping and starting... [Attack]
 * until suddenly, everything ends. [Attack]
 * heh heh heh... that's your fault isn't it? [Attack]
 * you can't understand how this feels. [Attack]
 * knowing that one day, without any warning... it's all going to be reset. [Attack]
 * look. i gave up trying to go back a long time ago. [Attack]
 * and getting to the surface doesn't really appeal anymore, either. [Attack]
 * cause even if we do... we'll just end up right back here, without any memory of it, right? [Attack]
 * to be blunt... it makes it kind of hard to give it my all. [Attack]
 * <font face="comic sans ms">... or is that just a poor excuse for being lazy...? hell if i know. [Attack]
 * <font face="comic sans ms">all i know is... seeing what comes next... i can't afford not to care anymore. [Attack]
 * <font face="comic sans ms">ugh... that being said... you, uh, really like swinging that thing around, huh? ... listen. [Attack]
 * <font face="comic sans ms">i know you didn't answer me before, but... somewhere in there. i can feel it. there's a glimmer of a good person inside of you. the memory of someone who once wanted to do the right thing. someone who, in another time, might have even been... a friend? c'mon, buddy. do you remember me? please, if you're listening... let's forget all of this, ok?
 * <font face="comic sans ms">friendship... it's really great, right? let's quit fighting.
 * <font face="comic sans ms">welp, it was worth a shot. guess you like doing things the hard way, huh? [Attack]
 * <font face="comic sans ms">... you're sparing me? finally. buddy. pal. i know how hard it must be... to make that choice. to go back on everything you've worked up to. i want you to know... i won't let it go to waste. ... c'mere, pal. [Spare]
 * <font face="comic sans ms">woah, you look REALLY pissed off... heheheh... did i getcha? well, if you came back anyway... i guess that means we never really WERE friends, huh? heh. don't tell that to the other sans-es, okay? [Attack]
 * <font face="comic sans ms">sounds strange, but before all this i was secretly hoping we could be friends. i always thought the anomaly was doing this cause they were unhappy. and when they got what they wanted, they would stop all this. [Attack]
 * <font face="comic sans ms">and maybe all they needed was... i dunno. some good food, some bad laughs, some nice friends. [Attack]
 * <font face="comic sans ms">but that's ridiculous, right? yeah, you're the type of person who won't EVER be happy. [Attack]
 * <font face="comic sans ms">you'll keep consuming timelines over and over, until... well. hey. take it from me, kid. someday... you gotta learn when to QUIT. [Attack]
 * <font face="comic sans ms">and that day's TODAY. [Attack]
 * <font face="comic sans ms">cause... y'see... all this fighting is really tiring me out. [Attack]
 * <font face="comic sans ms">and if you keep pushing me... then i'll be forced to use my special attack . [Attack]
 * <font face="comic sans ms">yeah, my special attack . sound familiar? well, get ready. cause after the next move, i'm going to use it . so, if you don't want to see it, now would be a good time to die. [Attack]
 * <font face="comic sans ms">well, here goes nothing... are you ready? survive THIS and i'll show you my special attack ! [Attack]
 * <font face="comic sans ms">huff... puff... all right. that's it. it's time for my special attack . are you ready? here goes nothing.
 * <font face="comic sans ms">yep. that's right. it's literally nothing. and it's not going to be anything, either. heh heh heh... ya get it? i know i can't beat you. one of your turns... you're just gonna kill me. so, uh. i've decided... it's not gonna BE your turn. ever. i'm just gonna keep having MY turn until you give up. even if it means we have to stand here until the end of time. capiche?
 * <font face="comic sans ms">you'll get bored here. if you haven't gotten bored already, i mean. and then, you'll finally quit.
 * <font face="comic sans ms">i know your type. you're, uh, very determined, aren't you? you'll never give up, even if there's, uh... absolute NO benefit to persevering whatsoever. if i can make that clear. no matter what, you'll just keep going. not out of any desire for good or evil... but just because you think you can. and because you "can"... ... you "have to".
 * <font face="comic sans ms">but now, you've reached the end. there is nothing left for you now. so, uh, in my personal opinion... the most "determined" thing you can do here? is to, uh, completely give up. and... (yawn) do literally anything else.
 * <font face="comic sans ms">heh, didja really think you would be able [Attack]
 * <font face="comic sans ms">... ... ... so... guess that's it, huh? ... just... don't say i didn't warn you. welp. i'm going to grillby's. papyrus, do you want anything? [Attack]

Flavor Text

 * The easiest enemy. Can only deal 1 damage. [Check]
 * Can't keep dodging forever. Keep attacking. [Check]
 * You feel like you're gonna have a bad time. [Neutral]
 * You felt your sins crawling on your back. [Neutral]
 * You felt your sins weighing on your neck. [Neutral]
 * The REAL battle finally begins. [Neutral]
 * Reading this doesn't seem like the best use of your time. [Neutral]
 * Sans is starting to look really tired. [Neutral]
 * KARMA coursing through your veins. [Neutral]
 * Sans is preparing something. [Neutral]