Board Thread:General Discussion/@comment-32182236-20180324175357/@comment-32182236-20180407205923

Alright, before I start, THIS guy is "REDACTED":https://vignette.wikia.nocookie.net/undertale/images/4/4e/Room_water_redacted.png/revision/latest?cb=20151125200800

"I don't like the "Charrator" theory. Everything we know about Chara is, what we see at the end of the Genocide route, where they look pretty evil and cliché-ishly "creepy-child-like". How can you rule out Alphys easily because of her personality, but not Chara, when what we have seen of them doesn't fit the neutral/pacifist narrator at all?"

We really only know that they helped destroy the world, want your SOUL if you try to bing it back.. And appeared to be frimds with Asriel. Everything else that we know about Chara is based on assumptions. Therefore, we can't just rule out Chara due to assumptions. We know Alphys well enough to rule out, and we can also rule out Alphys due to only knowing about our existence when we show up on Snowdin, rather than knowing about us from the very start, like the narrator does.

"A lot of things can be explained by the narrator-Chara theory, that's why it's so popular. But why doesn't Chara say the same things in pacifist and neutral."

Because Chara can't help us commit GENOCIDE when it has been aborted, and said GENOCIDE is now impossible.

"Obviously, Chara wants to interact with the world in some way, but in the Pacifist route they are just watching completely stoically."

They're really not eager to help you in your Pacifist Run, are they? You're just another human. Either help them with their goal, or they're not going to be all joyful.

"If you were fighting against your megalomaniac little brother who threatens to destroy the universe because of you, wouldn't you at least say something else than "Oh, hey, you ate a dream. You feel better now."?"

Not if you're a megalomaniac just like said brother. Chara also wants to destroy the entire universe. So refusing to help you not fail would actually be of Chara's interest. Chara probably likes Flowey much more than Asriel, as Flowey learned the one ing Chara was trying to teach Asriel and failed. I have my own take on Chara here, but it predates this series, and will probably be outdated when I look at them from the ground up, but it should serve well right now. I won't be using it in the actual series, though.

"I doubt that the narrator is an actual character, but there are two characters you just ruled out, that I think would be pretty good candidates for that role. First of all, Frisk. You say, that it cannot be Frisk, because they wouldn't say: It's me, Chara. My theory is, that the game avatar is the narrator. Usually Frisk is doing everything you want them to do, like a mindless slave."

When did I say Frisk wasn't like this? I never said Frisk was seprate and independent of the Player, neither did I say Frisk WAS the Player. While I believe Frisk is the Player, as of right now, I can't use that in this series, because until I prove that, it's merely an assumption, and this series is meant to not make any of these assumptions.

"They are narrating everything that happens to them as if it happened to you, because they aren't in control of their own opinions and actions. De facto, you are the one who goes, fights and heals themselves, it is YOUR decision to do these things."

True.

"In Genocide, Chara is taking over. Everytime a stat increases, that feeling, that's them."

That means Chara's the one giving us that feeling. Not that they're fueled BY it.

"Your stats increase so fast, that Chara is able to take over the body of Frisk, as shown by their behaviour towards Papyrus and Flowey."

You know how you said Frisk is a mindless puppet? We guided Frisk to be evil, so they will be evil in cutscenes. Besides, stop killing, and wait, Chara suddenly loses control? But the stats didn't go down!

"Now, Chara is the player character, more or less controlled by the player and therefore still narrating as "you" most of the time."

No, because Chara speaks directly to you, and had a backstory with Asriel. Chara is NOT a mindless puppet. Frisk is the playable character, not Chara.

"That Frisk is the narrator of the pacifist route is implied by the sudden "independent" actions of the player character at the end of the route."

Independent≠Narrator

"We have never been able to resurrect ourselves, but in the Asriel fight we suddenly can. I think this is Frisk's determination growing stronger than ours and gaining new abilities."

If Frisk is not the player, we never resurrected ourselves period. During the Asriel fight, Frisk resurrected themselves. So, you mean "Frisk has never been able to resurrect themselves, but in the Asriel fight they suddenly can." Unless Frisk is the player, which you seem to be arguing against, those two statements do not mean the same thing! The player has never died once! They saw Frisk die!

"Frisk's independence is also shown by them telling Asriel their name, which isn't something you choose to do, but something that Frisk just does."

Once again, Independent≠Narrator

"This theory also gives a whole new meaning to the "laughing"-line in the True Labs. You are laughing, but wait...you didn't do that. Your command is "laugh", but the player character's behaviour doesn't match the command and Frisk/the Narrator taunts you about it."

It also says you cried at first. And that's not on the action command. So.. why? Maybe it said you didn't cry.

"The second character that I think might be the character is Gaster. Gaster is not inside the game anymore, he's been thrown out of it by his own invention."

He's been "shattered across time and space". That doesn't mean leaving the game. If it did, that would truly mean he CAN'T be the narrator, because then how could anybody hear his narration?

"It is true that he speaks in Wing-Dings, but sans does not always speak in comic sans (B a d t i m e, etc.), so why would Gaster always speak in Wingdings as opposed to ,for example, the much more readable "Aster"-font?"

Why was his entire entry written in Wingdings, when it was adressed to two people, when he had the much more readable "Aster" font? That is, IF he had it.

"And besides, who knows how Gaster speaks after his "bannishment"? What we know is, that Gaster is always watching, like the Narrator. As something outside of the actual game, Gaster experiences the game the same way the player does."

I've already ruled that out. Also, if they were just like the player, then why did they say "You notice there was a blue switch behind the pillar"? (If you get stuck on the perspective puzzle) They wouldn't be able to see it, for the same reason why the player can't.

"Furthermore, Gaster would be able to tell you to "name the Fallen Human" - something Chara who is apparently summoned that way, can't have said."

Actually, "Name the fallen human" didn't come from the narrator. It came from the HUD, something completely different. I'll be going over that in a later mini-theory.

"Obviously, Gaster's role as the narrator is taken over by Chara in the Genocide route, at least sometimes. Gaster is probably the one who narrates the sans battle though, as I don't think Chara (WHERE ARE THE KNIVES???) would say that you 'feel your sins crawling over your back'."

You've got to explain what the KR is somehow! That narration only comes when you get KR damage. But the guy can't dodge forever. Keep attacking.

"Gaster also knows sans' strength and tries to trick you ("the weakest monster")."

He has 1ATK and 1DEF. With only that knolwedge, Chara may indeed believe Sans is the easiest enemy. They never fought Sans before, that was Flowey. And he really can only deal one damage.

"Alternatively, Gaster might think of Papyrus as being "forgettable", depending on what theories about Gaster you have. "

That was only said in the Genocide Run. That has something to do with it.

"Ultimately I don't think any of these theories is true, but I think they are not worse than the Chara theory. I think the narrator isn't a character and Napstablook's (and Tsundereplane's) behaviour is just a simple breaking-the-4th-wall-gag. Generally I don't think that Toby Fox wasted that much thought on the in-universe relations between Chara and the others, determinations etc., at least not as much as we do."

He put a lot of thought into everything else, why not this?

Also, in-game narrators are omniscient. The fact that the narrator doesn't know Napstablook is funny, and changes their narration after being corrected, and the narrator doesn't even know what you did is evidence that the narrator's more than just a game mechanic. They're a real character.