Board Thread:Wiki Discussion/@comment-25958552-20160731111602/@comment-28517148-20171208155412

''...Are you serious? The Player's not even canon in Undertale, the story's about Frisk's journey through the underground. It's just we're roleplaying as Frisk.'' I am talking about difference between comics and games where player is involved in current events and their decisions have influence on them. Comics/books don't have it, which makes them different type of experience. ''Canonically, Frisk is the one killing everything. Player doesn't exist as some separate entity controlling Frisk. And Frisk is the one who wants the world back. And was lied to by Chara. And gets their SOUL taken away in a deal with Chara.'' The canon is one of many points of view that defines core components of the game. I don't have problem to use all of them, even if they contradicting to each other, because I do understand them. Sometimes Frisk is a child that has fallen into the Underground and is trying to free the monsters and sometimes the Frisk is just a playable character, a tool in Player's hands. ''Just like Flowey, eh? *Flowey laugh*'' Flowey is barely a shadow of the Player. He could learn from me. If they're not part of the game, then why can't we just stick with that narrative, and say everything Frisk does they do themselves, instead of calling them a puppet for the Player? I can do it. I can stick with perspective where Frisk does everything by themself and Player doesn't exist. That is canon after all. However, people are constantly accusing Player for doing this or that, so to counter their arguments I must rely on reality that defines game in different way. It is all because Players aren't canon, like you have said.