Snowdin Forest[]
Faun[]
This deer-like monster lounges in Snowdin Forest near the Lesser Dog's station. They comment on Lesser Dog's attempt on making a "snowdog" sculpture, but they seem condescending towards the dog's intelligence.
Snowman[]
The Snowman is a character who is located north of the room after Doggo's sentry station. They request the protagonist to carry the Snowman Piece and bring it very far away to the ends of the earth.
They cannot move, and they want to see the world, so they wish for the protagonist to carry a piece of them and take it very far away to substitute for their lack of mobility. If the protagonist accepts the offer, the snowman wishes them luck. If the Snowman Piece is in the protagonist's inventory at the end of the Neutral Route, Sans informs the protagonist they "made a snowman really happy." If the Snowman Piece is lost, they become upset but give another one to the protagonist.
- They become greatly distraught if it is eaten right in front of them, and refuse to give another one to the protagonist.[1]
- If the protagonist loses the second piece, they also refuse to give another one, and start to feel hopeless.[2]
At the end of the True Pacifist Route, the Snowman thanks the protagonist for taking care of their piece and asks them to take it to the Surface. However, if the protagonist had eaten the Snowman Piece in front of them, they accuse them of mocking them for their lack of mobility and says that despite everyone thinking they are a good person, the Snowman knows how cruel they really are.
On the Genocide Route, the protagonist can forcefully take up to three Snowman Pieces until they regress the Snowman into a "useless pile of snow." However, Sans still informs them about the snowman being really happy at the end of an aborted Genocide Route if the protagonist has at least one Snowman Piece in their inventory.
Mice[]
Mice are a group of unseen rodents that reside inside of holes found near certain SAVE Points. While these characters are never seen, interacting with the hole that they reside in prompts a squeak. In each region, their hole is closely located to some sort of food item. The hope that the mice will eat said food items fills the protagonist with determination. The next mouse hole is found in the midst of Papyrus's puzzles. Here Papyrus has left a plate of spaghetti on a table, and an unplugged microwave next to it. On the left there is a note explaining the purpose of the spaghetti. The mouse's hole is located at the top of the screen in the wall that had flowers at the top. In the True Pacifist Epilogue, the spaghetti becomes lukewarm, implying that the mouse tried but gave up on trying to eat it.
Snowdin[]
Inn Keepers[]
Snowdin's Inn Keepers are two lapine monsters: the Snowdin Shopkeeper's sister and her child. During the Genocide Route, only the smaller rabbit seems to be present but is actually just a decoy.
Rabbit Kid[]
A lapine monster in Snowdin. He comments "something about her disturbs me" regarding Rabbit Girl and Cinnamon. If either Papyrus or the Snowdin Canine Unit are killed, he instead comments that something about her "sends shivers down [his] spine." In the True Pacifist Route, he shifts his focus to the Amalgamates.
Rabbit Girl and Cinnamon[]
Two related lapine monsters. Rabbit Girl is shown walking Cinnamon, her little brother, on a child leash. She does not realize that this is unusual until the Rabbit Kid speaks to her. Their sprite is referred to as "bunbun" in game files. If either Papyrus or the Snowdin Canine Unit are killed, she notices their disappearances, and mentions that either Papyrus or one of the dogs usually chase her brother around.[3]
Gift Bear[]
Gift Bear is shown putting a present under a tree in Snowdin. They explain that it is a tradition that started when teens started tormenting a monster by festively decorating it. Thus, the villagers would put presents under the tree as an apology. Once the protagonist defeats Undyne, they reveal that they were only adjusting the presents to see if they have gotten one. If the Dogi are killed, they notice their disappearances and mention that they usually give each other presents under the tree.[4] If Papyrus is killed, they ask if someone stole Papyrus's gift, as it is no longer there.[3]
Politics Bear[]
The bear wearing an orange jacket is shown outside of Grillby's on most routes. They mention that Snowdin has no mayor and that if there is ever an issue, "...a skeleton will tell a fish lady about it," referring to Papyrus and Undyne. Once the protagonist defeats Undyne, they say that they may run for mayor as they enjoy politics. If Papyrus is killed, they mention that Papyrus should have gone and met Undyne by now and that they can feel the political system crumbling apart.[3]
When the protagonist talks to them at the end of a True Pacifist Route, they speak about how Asgore gave Alphys a hug after discovering what happened in the True Lab, then mention that Toriel fired her shortly after. They then lament the idea that there are no politics on the Surface.
The Politics Bear's sprite is simply called "Bear."
Scarf Mouse[]
Scarf Mouse is shown just left of the northern part of Snowdin, next to the Red Demon NPC. They seem to be in tune with the crises of the Underground and complain about the excessive joking and ignorance. They also say that they would join this crowd, but they are "just not very funny." If either Papyrus or the Snowdin Canine Unit are killed, they feel like everything is getting worse.[3] If the protagonist completes the True Pacifist run and walks back to talk to them, they attempt to make a joke but realize they do not have one.
Red Demon[]
They are an opposite to the Scarf Mouse, being knowledgeable about the bad parts of the Underground, but focusing on the positives. They do this because they claim that nothing can be done about it, so there is no point in being morose. When spoken to a second time, their dialogue reads "Smile, smile" (possibly in reference to EarthBound, in which some shopkeepers say "Smile, smile" at the ends of their sentences.) If the protagonist kills Papyrus, they mention that they felt their smile falter for a moment.[3] When the protagonist talks to them after completing the True Pacifist route, they mention how they are glad that they do not have to pretend to be happy anymore. Their sprite is referred to as "Red Demon." It is explained in the Undertale Art Book that there were plans for a "Blue Demon" and an Amalgamate version, but were forgotten by Toby Fox.[5]
North Snowdin[]
Slime Family[]
A family of slime monsters living in northern Snowdin. There are three family members; The father is colored blue and has a mustache, and two children are a lot smaller than their father – one is blue/green in color and wears a red hat, and the other being completely blue. The younger monsters are always seen playing "Monsters and Humans", presumably a parody of "Cops and Robbers." If either Papyrus or the Snowdin Canine Unit are killed, the Dad slime sends his kids inside as he feels it is unsafe today.[3]
Ice Wolf[]
On Neutral Routes, they are located a little eastward of the Slime Family. This lupine monster is shown behind a gated area, throwing mass produced, large ice cubes into the stream. This task is done to cool the CORE. After completing the True Pacifist Route, they can be spoken to directly. They are mostly happy that they do not have to throw ice anymore so they can take a break to buy some pants. They are also considering changing their name to "Jimmy Hotpants."
Snowdin Library[]
Library Lizard[]
This lizard-like monster that looks very similar to Alphys is the librarian of Snowdin. They are already more than aware of the major typo on the Library's sign.
Library Loox[]
This monster appears similar to Loox and resides in Snowdin's Library. Their dialogue is affected by the protagonist's choice between Junior Jumble or Crossword being more difficult. Once the protagonist defeats Undyne, they assume that the protagonist thinks Sudoku is just moderately challenging. They are referred to as "mikewazowski" in game files, a reference to the Disney-Pixar film Monsters, Inc.
Newspaper Editors[]
These two monsters, located in the library, are likely the editors of Snowdin's newspaper. The yellow horned rhinoceros-like monster wearing a scarf mentions that because there is no breaking news to report, the content is generally comics and games. She also admits to be working on a book if the protagonist inspects one of the shelves in the library. Her sprite is referred to as "Scarf Lady."
The second monster seems to be the one making the games, claiming that she is the "number-one word-search creator in the entire underground!" Her sprite is referred to as "Lady Garf."
Grillby's[]
Grillby[]
Grillby (/ˈgɹɪl.biː/) is a fire monster, and owner and proprietor of Grillby's. He wears glasses and a black, long-sleeved suit with a white collar, a gray bow-tie, and black buttons. While generally very quiet, he commends the protagonist for a "good job" during the True Pacifist Epilogue. If Papyrus is killed, he gets nervous as Sans is his best customer and he has not shown up all day.[6]
Grillby does not speak until the True Pacifist Epilogue. Red Bird tends to speak for him, pretending to translate, which is revealed in the Epilogue. Due to his physiology, he has a fear of water.[7]
Grillby used to live in Hotland, but moved to Snowdin because he prefers the cold (ironically, for a fire elemental).[8] He heats drinks by hand.
Big Mouth[]
This toothy monster provides insight on the way monster food works, the differences human food has to it, and their general opinion of it. If Papyrus is killed, they mention that by this time, Sans should have come in and that a little bit later, Papyrus should come in irritated. They notice his disappearance and hope that he shows up.[6]
Like Red Big Mouth in the spinoff game Deltarune, they have a job in the medical industry, of which they spend their money to buy exotic foods off of Sans.[8]
Drunk Bun[]
This bunny monster is bored with her surroundings, wanting new drinks and "hot guys." She flirts with Sans when he comes to the bar with the protagonist for lunch. Her sprite is referred to as "buncrazy." If the Snowdin Canine Unit are killed, she complains about how Grillby's has gone quiet.[9] Just like the other Grillby's NPCs, if the protagonist kills Papyrus, she notices that Sans didn't visit Grillby's today.[6]
Grillby no longer heats her food himself, instead using a "redundant heating element" in the back.[8]
Ugly Fish[]
He is responsible for the fishing rod seen in an earlier area in Snowdin Forest, as well as other unseen harmless animal traps to "get" girlfriends.[8] His number is attached to the line, which the protagonist does not call. At some point later in the True Pacifist Route, he gives up and removes the number. If Papyrus is killed, he complains about Sans's disappearance because Sans offered him some bait, although it was probably just a prank.[10]
Red Bird[]
She typically speaks for Grillby, despite not actually knowing what is being said. This truth is revealed after the True Pacifist Ending when she says, "I might not get to translate for Grillby anymore..." If the Snowdin Canine Unit are killed, she notices their disappearances and mentions how something feels really off.[11] If Undyne is killed, she says she needs another espresso because something feels really bad.
She sometimes gets into disagreements with Sans about what Grillby is saying. Grillby is relieved until Sans usually provides an even worse "translation."[8]
Punk Hamster[]
He states that since the Capital is getting crowded, people will start moving to Snowdin, and expresses displeasure, saying that it will result in the erasure of the local culture. He does, however, say he would like to see "some city slickers slip onto their butts!" Once the protagonist defeats Undyne, he comments on how Grillby's may have to have chairs to the ceiling if people move in. If either Papyrus or the Snowdin Canine Unit are killed, he instead says that maybe the town will have room.
He always orders hot milk or a cola, saying he would order something cooler when he gets older despite having gotten the same thing for years. He often hypocritically goes to the Capital for concerts, despite his stated disdain for it.[8]
References[]
- ↑ Did you just... Consume the part of me I had given you? - Snowman, if a part of it is consumed right in front of it
- ↑ Huh? Again...? I'm sorry... if I give you any more, there will be nothing left of me. - Snowman, if a part of it is lost
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Snowdin NPCs Dialogue if Papyrus is killed.
- ↑ You know what's cute?
Those two married dogs always put presents under the tree for each other.
It's always the same. A single bone.
But every time, they act like it's the first time they've gotten it.
Then Papyrus comes to take his bones back.
Anyway, where are those two... - Gift Bear - ↑ Originally there was going to be a frowning demon NPC later in the game. I have no idea why I didn't do this. I think I forgot to. Also, there was going to be an amalgamate version. - Toby Fox, Undertale Art Book, page 179, ISBN 9781945908781
- ↑ 6.0 6.1 6.2 Grillby's NPCs Dialogue to Papyrus and Sans's disappearance.
- ↑ Grillbz said that he'd offer you a glass of water, but he doesn't touch the stuff. - Dialogue during one of the protagonist's interactions with Grillby
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 "Grillby's Rogues' Gallery" on toby.fangamer.com
- ↑ It's s-s-so quiet in here.
L-lighten up everybody! This is why I hate th-this place. - Drunk Bun - ↑ Where the heck is Sans?
He told me he had some bait I could use.
Though it was probably some kind of prank.
But I wanted to know what the prank was! - Ugly Fish - ↑ Those dogs are part of the ROYAL GUARD, the...
Huh? Where are they?
Something feels really off. - Red Bird